Searched refs:processAllTrianglesRay (Results 1 – 5 of 5) sorted by relevance
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/ |
D | btGImpactShape.cpp | 148 void btGImpactMeshShapePart::processAllTrianglesRay(btTriangleCallback* callback,const btVector3& r… in processAllTrianglesRay() function in btGImpactMeshShapePart 211 void btGImpactMeshShape::processAllTrianglesRay(btTriangleCallback* callback,const btVector3& rayFr… in processAllTrianglesRay() function in btGImpactMeshShape 216 m_mesh_parts[i]->processAllTrianglesRay(callback, rayFrom, rayTo); in processAllTrianglesRay()
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D | btCompoundFromGimpact.h | 60 m_gimpactShape->processAllTrianglesRay(&cb,rayFrom, rayTo); in internalProcessTriangleIndex()
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D | btGImpactShape.h | 296 …virtual void processAllTrianglesRay(btTriangleCallback* /*callback*/,const btVector3& /*rayFrom*/,… in processAllTrianglesRay() function 898 …virtual void processAllTrianglesRay(btTriangleCallback* callback,const btVector3& rayFrom,const bt… 1155 …virtual void processAllTrianglesRay (btTriangleCallback* callback,const btVector3& rayFrom,const b…
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/ |
D | btGImpactShapeInterface.java | 152 public void processAllTrianglesRay(btTriangleCallback arg0, Vector3 arg1, Vector3 arg2) { in processAllTrianglesRay() method in btGImpactShapeInterface
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/ |
D | collision_wrap.cpp | 50643 …((btGImpactShapeInterface const *)arg1)->processAllTrianglesRay(arg2,(btVector3 const &)*arg3,(btV… in Java_com_badlogic_gdx_physics_bullet_collision_CollisionJNI_btGImpactShapeInterface_1processAllTrianglesRay()
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