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Searched refs:processAllTrianglesRay (Results 1 – 5 of 5) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/
DbtGImpactShape.cpp148 void btGImpactMeshShapePart::processAllTrianglesRay(btTriangleCallback* callback,const btVector3& r… in processAllTrianglesRay() function in btGImpactMeshShapePart
211 void btGImpactMeshShape::processAllTrianglesRay(btTriangleCallback* callback,const btVector3& rayFr… in processAllTrianglesRay() function in btGImpactMeshShape
216 m_mesh_parts[i]->processAllTrianglesRay(callback, rayFrom, rayTo); in processAllTrianglesRay()
DbtCompoundFromGimpact.h60 m_gimpactShape->processAllTrianglesRay(&cb,rayFrom, rayTo); in internalProcessTriangleIndex()
DbtGImpactShape.h296 …virtual void processAllTrianglesRay(btTriangleCallback* /*callback*/,const btVector3& /*rayFrom*/,… in processAllTrianglesRay() function
898 …virtual void processAllTrianglesRay(btTriangleCallback* callback,const btVector3& rayFrom,const bt…
1155 …virtual void processAllTrianglesRay (btTriangleCallback* callback,const btVector3& rayFrom,const b…
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/
DbtGImpactShapeInterface.java152 public void processAllTrianglesRay(btTriangleCallback arg0, Vector3 arg1, Vector3 arg2) { in processAllTrianglesRay() method in btGImpactShapeInterface
/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/
Dcollision_wrap.cpp50643 …((btGImpactShapeInterface const *)arg1)->processAllTrianglesRay(arg2,(btVector3 const &)*arg3,(btV… in Java_com_badlogic_gdx_physics_bullet_collision_CollisionJNI_btGImpactShapeInterface_1processAllTrianglesRay()