Searched refs:push_contact (Results 1 – 4 of 4) sorted by relevance
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/Gimpact/ |
D | btContactProcessing.h | 119 SIMD_FORCE_INLINE void push_contact( in push_contact() function 132 push_contact( in push_triangle_contacts()
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D | gim_contact.h | 132 SIMD_FORCE_INLINE void push_contact(const btVector3 &point,const btVector3 & normal, in push_contact() function
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/ |
D | btContactArray.java | 65 public void push_contact(Vector3 point, Vector3 normal, float depth, int feature1, int feature2) { in push_contact() method in btContactArray
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/ |
D | collision_wrap.cpp | 52075 (arg1)->push_contact((btVector3 const &)*arg2,(btVector3 const &)*arg3,arg4,arg5,arg6); in Java_com_badlogic_gdx_physics_bullet_collision_CollisionJNI_btContactArray_1push_1contact()
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