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Searched refs:px_center_offset (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Dshader.c406 const VGfloat px_center_offset = 0.5f; in shader_set_paint_matrix() local
411 matrix_translate(&shader->paint_matrix, px_center_offset, in shader_set_paint_matrix()
412 stfb->height - 1.0f + px_center_offset); in shader_set_paint_matrix()