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Searched refs:rb_context (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/rbug/
Drbug_core.c72 struct rbug_context *rb_context = NULL; in rbug_get_context_locked() local
76 rb_context = container_of(ptr, struct rbug_context, list); in rbug_get_context_locked()
77 if (ctx == VOID2U64(rb_context)) in rbug_get_context_locked()
79 rb_context = NULL; in rbug_get_context_locked()
82 return rb_context; in rbug_get_context_locked()
86 rbug_get_shader_locked(struct rbug_context *rb_context, rbug_shader_t shdr) in rbug_get_shader_locked() argument
91 foreach(ptr, &rb_context->shaders) { in rbug_get_shader_locked()
300 struct rbug_context *rb_context = NULL; in rbug_context_list() local
307 rb_context = container_of(ptr, struct rbug_context, list); in rbug_context_list()
308 ctxs[i++] = VOID2U64(rb_context); in rbug_context_list()
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Drbug_objects.c82 rbug_surface_create(struct rbug_context *rb_context, in rbug_surface_create() argument
101 rb_surface->base.context = &rb_context->base; in rbug_surface_create()
113 rbug_surface_destroy(struct rbug_context *rb_context, in rbug_surface_destroy() argument
123 rbug_sampler_view_create(struct rbug_context *rb_context, in rbug_sampler_view_create() argument
140 rb_view->base.context = rb_context->pipe; in rbug_sampler_view_create()
149 rbug_sampler_view_destroy(struct rbug_context *rb_context, in rbug_sampler_view_destroy() argument
153 rb_context->pipe->sampler_view_destroy(rb_context->pipe, in rbug_sampler_view_destroy()
160 rbug_transfer_create(struct rbug_context *rb_context, in rbug_transfer_create() argument
179 rb_transfer->pipe = rb_context->pipe; in rbug_transfer_create()
187 rb_context->pipe->transfer_destroy(rb_context->pipe, transfer); in rbug_transfer_create()
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Drbug_objects.h192 rbug_surface_create(struct rbug_context *rb_context,
197 rbug_surface_destroy(struct rbug_context *rb_context,
201 rbug_sampler_view_create(struct rbug_context *rb_context,
206 rbug_sampler_view_destroy(struct rbug_context *rb_context,
210 rbug_transfer_create(struct rbug_context *rb_context,
215 rbug_transfer_destroy(struct rbug_context *rb_context,
219 rbug_shader_create(struct rbug_context *rb_context,
224 rbug_shader_destroy(struct rbug_context *rb_context,
Drbug_context.h101 void rbug_notify_draw_blocked(struct rbug_context *rb_context);