Searched refs:redStep (Results 1 – 9 of 9) sorted by relevance
79 span.red += span.redStep; \113 span.red += span.redStep; \148 span.red += span.redStep; \181 span.red += span.redStep; \214 span.red += span.redStep; \245 span.red += span.redStep; \275 span.red += span.redStep; \307 span.red += span.redStep; \552 span.red += span.redStep; \577 span.red += span.redStep; \[all …]
229 span.redStep = (ChanToFixed(vert1->color[0]) - span.red ) / numPixels; in NAME()239 span.redStep = 0; in NAME()
113 span.redStep = 0; in sprite_point()286 span.redStep = 0; in smooth_point()390 span.redStep = 0; in large_point()
145 GLfixed red, redStep; member
87 span.redStep = 0; \369 span->red += span->redStep; \ in affine_span()399 span->red += span->redStep; \ in affine_span()628 span->red += span->redStep; \ in fast_persp_span()664 span->red += span->redStep; \ in fast_persp_span()
373 span.redStep = SignedFloatToFixed(span.attrStepX[FRAG_ATTRIB_COL0][0]); in NAME()388 span.redStep = 0; in NAME()746 fdrInner = fdrOuter + span.redStep; in NAME()811 CLAMP_INTERPOLANT(red, redStep, len); in NAME()
195 zoomed.redStep = span->redStep; in zoom_span()
102 span->redStep = 0; in _swrast_span_default_attribs()248 GLint dr = span->redStep; in interpolate_int_colors()286 dr = span->redStep; in interpolate_int_colors()353 GLfloat dr = FixedToFloat(span->redStep); in interpolate_float_colors()776 span->red += leftClip * span->redStep; in clip_span()
249 span.red += span.redStep; \