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Searched refs:regionWidth (Results 1 – 10 of 10) sorted by relevance

/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/utils/
DTiledDrawable.java46 float regionWidth = region.getRegionWidth(), regionHeight = region.getRegionHeight(); in draw() local
47 int fullX = (int)(width / regionWidth), fullY = (int)(height / regionHeight); in draw()
48 float remainingX = width - regionWidth * fullX, remainingY = height - regionHeight * fullY; in draw()
54 batch.draw(region, x, y, regionWidth, regionHeight); in draw()
57 x += regionWidth; in draw()
83 batch.draw(texture, x, y, regionWidth, remainingY, u, v2, u2, v); in draw()
84 x += regionWidth; in draw()
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
DTextureRegion.java29 int regionWidth, regionHeight; field in TextureRegion
85 regionWidth = Math.abs(width); in setRegion()
91 regionWidth = Math.round(Math.abs(u2 - u) * texWidth); in setRegion()
95 if (regionWidth == 1 && regionHeight == 1) { in setRegion()
136 regionWidth = Math.round(Math.abs(u2 - u) * texture.getWidth()); in setU()
154 regionWidth = Math.round(Math.abs(u2 - u) * texture.getWidth()); in setU2()
184 return regionWidth; in getRegionWidth()
257 int width = regionWidth; in split()
DPolygonRegion.java42 int width = region.regionWidth; in PolygonRegion()
DBitmapFont.java679 float regionWidth = region.getRegionWidth(); in setGlyphRegion() local
702 if (x2 > regionWidth) { in setGlyphRegion()
703 glyph.width -= x2 - regionWidth; in setGlyphRegion()
704 x2 = regionWidth; in setGlyphRegion()
DSprite.java118 regionWidth = sprite.regionWidth; in set()
DPolygonSprite.java41 setSize(region.region.regionWidth, region.region.regionHeight); in PolygonSprite()
DPolygonSpriteBatch.java270 final float sX = width / textureRegion.regionWidth; in draw()
318 final float sX = width / textureRegion.regionWidth; in draw()
/external/replicaisland/src/com/replica/replicaisland/
DInputTouchScreen.java87 …public InputXY findPointerInRegion(float regionX, float regionY, float regionWidth, float regionHe… in findPointerInRegion() argument
92 …getTouchedWithinRegion(pointer.getX(), pointer.getY(), regionX, regionY, regionWidth, regionHeight… in findPointerInRegion()
100 …chedWithinRegion(float x, float y, float regionX, float regionY, float regionWidth, float regionHe… in getTouchedWithinRegion() argument
103 x <= regionX + regionWidth && in getTouchedWithinRegion()
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/
DImage.java91 float regionWidth = drawable.getMinWidth(); in layout() local
96 Vector2 size = scaling.apply(regionWidth, regionHeight, width, height); in layout()
/external/libgdx/extensions/gdx-tools/src/com/badlogic/gdx/tools/texturepacker/
DTexturePacker.java333 writer.write(" size: " + rect.regionWidth + ", " + rect.regionHeight + "\n"); in writeRect()
416 public int offsetX, offsetY, regionWidth, regionHeight, originalWidth, originalHeight; field in TexturePacker.Rect
436 regionWidth = newWidth; in Rect()
481 regionWidth = rect.regionWidth; in set()