/external/deqp/doc/testspecs/GLES31/ |
D | functional.draw_buffers_indexed.txt | 30 + Random tests for different states and renderbuffer formats. 35 + Exhaustive tests for all renderbuffer formats. 39 Each test cases begins by creating framebuffer object and required renderbuffer 45 framebuffer object and reading back each renderbuffer, which are then compared 52 buffer specific state for second renderbuffer and then overrides it by using 56 and randomizes renderbuffer formats, pre- and post-common state and per draw
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D | functional.shaders.sample_variables.txt | 49 framebuffer and renderbuffer targets, render area is partitioned to a grid so 52 contain only non-zero green values. The test with framebuffer and renderbuffer 69 renderbuffer render targets only the legality and distribution are verified. 71 resolving with an implementation defined method (framebuffer, renderbuffer).
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/external/deqp/android/cts/master/ |
D | gles3-rotate-reverse-portrait.txt | 497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles 498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears 499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles 500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears 501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles 502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears 503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles 504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears 505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles 506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears [all …]
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D | gles3-rotate-reverse-landscape.txt | 497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles 498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears 499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles 500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears 501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles 502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears 503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles 504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears 505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles 506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears [all …]
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D | gles3-rotate-portrait.txt | 497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles 498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears 499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles 500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears 501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles 502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears 503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles 504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears 505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles 506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears [all …]
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D | gles3-rotate-landscape.txt | 497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles 498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears 499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles 500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears 501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles 502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears 503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles 504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears 505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles 506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears [all …]
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/external/deqp/android/cts/mnc/ |
D | gles3-rotate-portrait.txt | 497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles 498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears 499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles 500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears 501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles 502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears 503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles 504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears 505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles 506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears [all …]
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D | gles3-rotate-reverse-portrait.txt | 497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles 498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears 499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles 500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears 501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles 502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears 503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles 504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears 505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles 506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears [all …]
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D | gles3-rotate-landscape.txt | 497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles 498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears 499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles 500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears 501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles 502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears 503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles 504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears 505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles 506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears [all …]
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D | gles3-rotate-reverse-landscape.txt | 497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles 498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears 499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles 500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears 501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles 502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears 503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles 504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears 505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles 506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fReadPixelsTests.cpp | 225 GLuint renderbuffer = 0; in clearColor() local 231 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer)); in clearColor() 232 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in clearColor() 237 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer)); in clearColor() 238 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in clearColor() 247 …LL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer)); in clearColor() 323 if (renderbuffer) in clearColor() 324 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &renderbuffer)); in clearColor()
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D | es3fPixelBufferObjectTests.cpp | 389 GLuint renderbuffer = 0; in iterate() local 400 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer)); in iterate() 402 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in iterate() 406 …LL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer)); in iterate() 561 if (renderbuffer) in iterate() 562 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &renderbuffer)); in iterate()
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/external/mesa3d/src/mesa/main/ |
D | fbobject.h | 127 _mesa_IsRenderbufferEXT(GLuint renderbuffer); 130 _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer); 193 GLuint renderbuffer);
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D | descrip.mms | 74 renderbuffer.c \ 148 renderbuffer.obj,\ 230 renderbuffer.obj : renderbuffer.c
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/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
D | LwjglGL30.java | 228 public void glBindRenderbuffer (int target, int renderbuffer) { in glBindRenderbuffer() argument 229 GL30.glBindRenderbuffer(target, renderbuffer); in glBindRenderbuffer() 253 public void glDeleteRenderbuffer (int renderbuffer) { in glDeleteRenderbuffer() argument 254 GL30.glDeleteRenderbuffers(renderbuffer); in glDeleteRenderbuffer() 293 public boolean glIsRenderbuffer (int renderbuffer) { in glIsRenderbuffer() argument 294 return GL30.glIsRenderbuffer(renderbuffer); in glIsRenderbuffer() 313 … glFramebufferRenderbuffer (int target, int attachment, int renderbuffertarget, int renderbuffer) { in glFramebufferRenderbuffer() argument 314 GL30.glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer()
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
D | Lwjgl3GL30.java | 230 public void glBindRenderbuffer (int target, int renderbuffer) { in glBindRenderbuffer() argument 231 GL30.glBindRenderbuffer(target, renderbuffer); in glBindRenderbuffer() 255 public void glDeleteRenderbuffer (int renderbuffer) { in glDeleteRenderbuffer() argument 256 GL30.glDeleteRenderbuffers(renderbuffer); in glDeleteRenderbuffer() 295 public boolean glIsRenderbuffer (int renderbuffer) { in glIsRenderbuffer() argument 296 return GL30.glIsRenderbuffer(renderbuffer); in glIsRenderbuffer() 315 … glFramebufferRenderbuffer (int target, int attachment, int renderbuffertarget, int renderbuffer) { in glFramebufferRenderbuffer() argument 316 GL30.glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer()
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D | Lwjgl3GL20.java | 84 public void glBindRenderbuffer (int target, int renderbuffer) { in glBindRenderbuffer() argument 85 EXTFramebufferObject.glBindRenderbufferEXT(target, renderbuffer); in glBindRenderbuffer() 230 public void glDeleteRenderbuffer (int renderbuffer) { in glDeleteRenderbuffer() argument 231 EXTFramebufferObject.glDeleteRenderbuffersEXT(renderbuffer); in glDeleteRenderbuffer() 303 … glFramebufferRenderbuffer (int target, int attachment, int renderbuffertarget, int renderbuffer) { in glFramebufferRenderbuffer() argument 304 …amebufferObject.glFramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer() 499 public boolean glIsRenderbuffer (int renderbuffer) { in glIsRenderbuffer() argument 500 return EXTFramebufferObject.glIsRenderbufferEXT(renderbuffer); in glIsRenderbuffer()
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.fbo.msaa.txt | 38 and stencil renderbuffer formats. Simple scene is rendered to the framebuffer 40 colorbuffer contents are then resolved to non-multisampled renderbuffer
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D | functional.fbo.completeness.txt | 59 attachment points and attach a single texture or renderbuffer with that format 76 the other is a renderbuffer, GL_FRAMEBUFFER_UNSUPPORTED must be returned. 89 zero-sized renderbuffer attachment. The glCheckFramebufferStatus call is 91 and attaching the zero-sized renderbuffer is still expected to succeed.
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D | functional.frag_output.txt | 43 framebuffer can be either default framebuffer, renderbuffer with floating-point 45 integer outputs renderbuffer with compatible integer format is always used.
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 46 public native void glBindRenderbuffer ( int target, int renderbuffer ); in glBindRenderbuffer() argument 104 public native void glDeleteRenderbuffer(int renderbuffer); in glDeleteRenderbuffer() argument 138 …glFramebufferRenderbuffer ( int target, int attachment, int renderbuffertarget, int renderbuffer ); in glFramebufferRenderbuffer() argument 224 public native boolean glIsRenderbuffer ( int renderbuffer ); in glIsRenderbuffer() argument
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
D | AndroidGL20.java | 43 public native void glBindRenderbuffer (int target, int renderbuffer); in glBindRenderbuffer() argument 103 public native void glDeleteRenderbuffer (int renderbuffer); in glDeleteRenderbuffer() argument 137 …d glFramebufferRenderbuffer (int target, int attachment, int renderbuffertarget, int renderbuffer); in glFramebufferRenderbuffer() argument 223 public native boolean glIsRenderbuffer (int renderbuffer); in glIsRenderbuffer() argument
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
D | IOSGLES20.java | 46 public native void glBindRenderbuffer ( int target, int renderbuffer ); in glBindRenderbuffer() argument 104 public native void glDeleteRenderbuffer(int renderbuffer); in glDeleteRenderbuffer() argument 138 …glFramebufferRenderbuffer ( int target, int attachment, int renderbuffertarget, int renderbuffer ); in glFramebufferRenderbuffer() argument 224 public native boolean glIsRenderbuffer ( int renderbuffer ); in glIsRenderbuffer() argument
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
D | JglfwGL20.java | 332 public void glBindRenderbuffer (int target, int renderbuffer) { in glBindRenderbuffer() argument 333 GL.glBindRenderbufferEXT(target, renderbuffer); in glBindRenderbuffer() 384 public void glDeleteRenderbuffer (int renderbuffer) { in glDeleteRenderbuffer() argument 385 glDeleteRenderbuffers(1, toIntBuffer(renderbuffer)); in glDeleteRenderbuffer() 404 … glFramebufferRenderbuffer (int target, int attachment, int renderbuffertarget, int renderbuffer) { in glFramebufferRenderbuffer() argument 405 GL.glFramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer() 524 public boolean glIsRenderbuffer (int renderbuffer) { in glIsRenderbuffer() argument 525 return GL.glIsRenderbufferEXT(renderbuffer); in glIsRenderbuffer()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 99 void ContextWrapper::glBindRenderbuffer (deUint32 target, deUint32 renderbuffer) in glBindRenderbuffer() argument 101 m_curCtx->bindRenderbuffer(target, renderbuffer); in glBindRenderbuffer() 199 …erbuffer (deUint32 target, deUint32 attachment, deUint32 renderbuffertarget, deUint32 renderbuffer) in glFramebufferRenderbuffer() argument 201 m_curCtx->framebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer()
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