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/external/deqp/doc/testspecs/GLES31/
Dfunctional.draw_buffers_indexed.txt30 + Random tests for different states and renderbuffer formats.
35 + Exhaustive tests for all renderbuffer formats.
39 Each test cases begins by creating framebuffer object and required renderbuffer
45 framebuffer object and reading back each renderbuffer, which are then compared
52 buffer specific state for second renderbuffer and then overrides it by using
56 and randomizes renderbuffer formats, pre- and post-common state and per draw
Dfunctional.shaders.sample_variables.txt49 framebuffer and renderbuffer targets, render area is partitioned to a grid so
52 contain only non-zero green values. The test with framebuffer and renderbuffer
69 renderbuffer render targets only the legality and distribution are verified.
71 resolving with an implementation defined method (framebuffer, renderbuffer).
/external/deqp/android/cts/master/
Dgles3-rotate-reverse-portrait.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
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Dgles3-rotate-reverse-landscape.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
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Dgles3-rotate-portrait.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
[all …]
Dgles3-rotate-landscape.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
[all …]
/external/deqp/android/cts/mnc/
Dgles3-rotate-portrait.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
[all …]
Dgles3-rotate-reverse-portrait.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
[all …]
Dgles3-rotate-landscape.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
[all …]
Dgles3-rotate-reverse-landscape.txt497 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_triangles
498 dEQP-GLES3.functional.pbo.renderbuffer.rgba8_clears
499 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_triangles
500 dEQP-GLES3.functional.pbo.renderbuffer.rgba8i_clears
501 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_triangles
502 dEQP-GLES3.functional.pbo.renderbuffer.rgba8ui_clears
503 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_triangles
504 dEQP-GLES3.functional.pbo.renderbuffer.rgba16f_clears
505 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_triangles
506 dEQP-GLES3.functional.pbo.renderbuffer.rgba16i_clears
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/external/deqp/modules/gles3/functional/
Des3fReadPixelsTests.cpp225 GLuint renderbuffer = 0; in clearColor() local
231 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer)); in clearColor()
232 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in clearColor()
237 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer)); in clearColor()
238 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in clearColor()
247 …LL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer)); in clearColor()
323 if (renderbuffer) in clearColor()
324 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &renderbuffer)); in clearColor()
Des3fPixelBufferObjectTests.cpp389 GLuint renderbuffer = 0; in iterate() local
400 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer)); in iterate()
402 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in iterate()
406 …LL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer)); in iterate()
561 if (renderbuffer) in iterate()
562 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &renderbuffer)); in iterate()
/external/mesa3d/src/mesa/main/
Dfbobject.h127 _mesa_IsRenderbufferEXT(GLuint renderbuffer);
130 _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer);
193 GLuint renderbuffer);
Ddescrip.mms74 renderbuffer.c \
148 renderbuffer.obj,\
230 renderbuffer.obj : renderbuffer.c
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
DLwjglGL30.java228 public void glBindRenderbuffer (int target, int renderbuffer) { in glBindRenderbuffer() argument
229 GL30.glBindRenderbuffer(target, renderbuffer); in glBindRenderbuffer()
253 public void glDeleteRenderbuffer (int renderbuffer) { in glDeleteRenderbuffer() argument
254 GL30.glDeleteRenderbuffers(renderbuffer); in glDeleteRenderbuffer()
293 public boolean glIsRenderbuffer (int renderbuffer) { in glIsRenderbuffer() argument
294 return GL30.glIsRenderbuffer(renderbuffer); in glIsRenderbuffer()
313 … glFramebufferRenderbuffer (int target, int attachment, int renderbuffertarget, int renderbuffer) { in glFramebufferRenderbuffer() argument
314 GL30.glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer()
/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/
DLwjgl3GL30.java230 public void glBindRenderbuffer (int target, int renderbuffer) { in glBindRenderbuffer() argument
231 GL30.glBindRenderbuffer(target, renderbuffer); in glBindRenderbuffer()
255 public void glDeleteRenderbuffer (int renderbuffer) { in glDeleteRenderbuffer() argument
256 GL30.glDeleteRenderbuffers(renderbuffer); in glDeleteRenderbuffer()
295 public boolean glIsRenderbuffer (int renderbuffer) { in glIsRenderbuffer() argument
296 return GL30.glIsRenderbuffer(renderbuffer); in glIsRenderbuffer()
315 … glFramebufferRenderbuffer (int target, int attachment, int renderbuffertarget, int renderbuffer) { in glFramebufferRenderbuffer() argument
316 GL30.glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer()
DLwjgl3GL20.java84 public void glBindRenderbuffer (int target, int renderbuffer) { in glBindRenderbuffer() argument
85 EXTFramebufferObject.glBindRenderbufferEXT(target, renderbuffer); in glBindRenderbuffer()
230 public void glDeleteRenderbuffer (int renderbuffer) { in glDeleteRenderbuffer() argument
231 EXTFramebufferObject.glDeleteRenderbuffersEXT(renderbuffer); in glDeleteRenderbuffer()
303 … glFramebufferRenderbuffer (int target, int attachment, int renderbuffertarget, int renderbuffer) { in glFramebufferRenderbuffer() argument
304 …amebufferObject.glFramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer()
499 public boolean glIsRenderbuffer (int renderbuffer) { in glIsRenderbuffer() argument
500 return EXTFramebufferObject.glIsRenderbufferEXT(renderbuffer); in glIsRenderbuffer()
/external/deqp/doc/testspecs/GLES3/
Dfunctional.fbo.msaa.txt38 and stencil renderbuffer formats. Simple scene is rendered to the framebuffer
40 colorbuffer contents are then resolved to non-multisampled renderbuffer
Dfunctional.fbo.completeness.txt59 attachment points and attach a single texture or renderbuffer with that format
76 the other is a renderbuffer, GL_FRAMEBUFFER_UNSUPPORTED must be returned.
89 zero-sized renderbuffer attachment. The glCheckFramebufferStatus call is
91 and attaching the zero-sized renderbuffer is still expected to succeed.
Dfunctional.frag_output.txt43 framebuffer can be either default framebuffer, renderbuffer with floating-point
45 integer outputs renderbuffer with compatible integer format is always used.
/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java46 public native void glBindRenderbuffer ( int target, int renderbuffer ); in glBindRenderbuffer() argument
104 public native void glDeleteRenderbuffer(int renderbuffer); in glDeleteRenderbuffer() argument
138 …glFramebufferRenderbuffer ( int target, int attachment, int renderbuffertarget, int renderbuffer ); in glFramebufferRenderbuffer() argument
224 public native boolean glIsRenderbuffer ( int renderbuffer ); in glIsRenderbuffer() argument
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
DAndroidGL20.java43 public native void glBindRenderbuffer (int target, int renderbuffer); in glBindRenderbuffer() argument
103 public native void glDeleteRenderbuffer (int renderbuffer); in glDeleteRenderbuffer() argument
137 …d glFramebufferRenderbuffer (int target, int attachment, int renderbuffertarget, int renderbuffer); in glFramebufferRenderbuffer() argument
223 public native boolean glIsRenderbuffer (int renderbuffer); in glIsRenderbuffer() argument
/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
DIOSGLES20.java46 public native void glBindRenderbuffer ( int target, int renderbuffer ); in glBindRenderbuffer() argument
104 public native void glDeleteRenderbuffer(int renderbuffer); in glDeleteRenderbuffer() argument
138 …glFramebufferRenderbuffer ( int target, int attachment, int renderbuffertarget, int renderbuffer ); in glFramebufferRenderbuffer() argument
224 public native boolean glIsRenderbuffer ( int renderbuffer ); in glIsRenderbuffer() argument
/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/
DJglfwGL20.java332 public void glBindRenderbuffer (int target, int renderbuffer) { in glBindRenderbuffer() argument
333 GL.glBindRenderbufferEXT(target, renderbuffer); in glBindRenderbuffer()
384 public void glDeleteRenderbuffer (int renderbuffer) { in glDeleteRenderbuffer() argument
385 glDeleteRenderbuffers(1, toIntBuffer(renderbuffer)); in glDeleteRenderbuffer()
404 … glFramebufferRenderbuffer (int target, int attachment, int renderbuffertarget, int renderbuffer) { in glFramebufferRenderbuffer() argument
405 GL.glFramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer()
524 public boolean glIsRenderbuffer (int renderbuffer) { in glIsRenderbuffer() argument
525 return GL.glIsRenderbufferEXT(renderbuffer); in glIsRenderbuffer()
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.cpp99 void ContextWrapper::glBindRenderbuffer (deUint32 target, deUint32 renderbuffer) in glBindRenderbuffer() argument
101 m_curCtx->bindRenderbuffer(target, renderbuffer); in glBindRenderbuffer()
199 …erbuffer (deUint32 target, deUint32 attachment, deUint32 renderbuffertarget, deUint32 renderbuffer) in glFramebufferRenderbuffer() argument
201 m_curCtx->framebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer()

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