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Searched refs:renderer_set_blend (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/vega/
Drenderer.c386 static void renderer_set_blend(struct renderer *r, in renderer_set_blend() function
601 renderer_set_blend(renderer, ~0); in renderer_copy_begin()
673 renderer_set_blend(renderer, ~0); in renderer_drawtex_begin()
751 renderer_set_blend(renderer, 0); in renderer_scissor_begin()
805 renderer_set_blend(renderer, ~0); in renderer_clear_begin()
887 renderer_set_blend(renderer, channel_mask); in renderer_filter_begin()
986 renderer_set_blend(renderer, 0); in renderer_polygon_stencil_begin()
1406 renderer_set_blend(renderer, ~0); in renderer_validate_for_mask_rendering()