Searched refs:retinaScaleY (Results 1 – 4 of 4) sorted by relevance
23 FX_FLOAT retinaScaleY) { in LoadGlyph() argument42 RenderGlyph(pSizeCache, charcode, pMatrix, retinaScaleX, retinaScaleY); in LoadGlyph()125 FX_FLOAT retinaScaleY) { in RenderGlyph() argument155 retinaScaleY)); in RenderGlyph()158 image_matrix.Scale(retinaScaleX, retinaScaleY); in RenderGlyph()167 image_matrix.Scale(retinaScaleX, retinaScaleY); in RenderGlyph()
47 FX_FLOAT retinaScaleY = 1.0f);54 FX_FLOAT retinaScaleY = 1.0f);
524 FX_FLOAT retinaScaleY = 1.0f);
48 FX_FLOAT retinaScaleY) { in FXGE_GetGlyphsBBox() argument65 char_top + (int)(pGlyph->m_Bitmap.GetHeight() / retinaScaleY); in FXGE_GetGlyphsBBox()