Searched refs:s_a (Results 1 – 12 of 12) sorted by relevance
23 di_int s_a = a >> bits_in_dword_m1; /* s_a = a < 0 ? -1 : 0 */ in __divdi3() local25 a = (a ^ s_a) - s_a; /* negate if s_a == -1 */ in __divdi3()27 s_a ^= s_b; /*sign of quotient */ in __divdi3()28 return (__udivmoddi4(a, b, (du_int*)0) ^ s_a) - s_a; /* negate if s_a == -1 */ in __divdi3()
25 ti_int s_a = a >> bits_in_tword_m1; /* s_a = a < 0 ? -1 : 0 */ in __divti3() local27 a = (a ^ s_a) - s_a; /* negate if s_a == -1 */ in __divti3()29 s_a ^= s_b; /* sign of quotient */ in __divti3()30 return (__udivmodti4(a, b, (tu_int*)0) ^ s_a) - s_a; /* negate if s_a == -1 */ in __divti3()
25 si_int s_a = a >> bits_in_word_m1; /* s_a = a < 0 ? -1 : 0 */ in ARM_EABI_FNALIAS() local27 a = (a ^ s_a) - s_a; /* negate if s_a == -1 */ in ARM_EABI_FNALIAS()29 s_a ^= s_b; /* sign of quotient */ in ARM_EABI_FNALIAS()36 return ((su_int)a/(su_int)b ^ s_a) - s_a; /* negate if s_a == -1 */ in ARM_EABI_FNALIAS()
10 static int8_t s_a; variable17 s_b = s_a; in thread_func()51 s_a = s_b; in main()62 s_a = s_c; in main()
10 static int8_t s_a; variable17 s_b = s_a; in thread_func()50 s_a = s_b; in main()
7 Location 0x........ is 0 bytes inside global var "s_a"25 Location 0x........ is 0 bytes inside global var "s_a"
18 Location 0x........ is 0 bytes inside global var "s_a"
7 Location 0x........ is 0 bytes inside global var "s_a"
25 static int s_a; member in A28 template <class T> int A<T>::s_a = 5; member in A<T>42 return s_a; // breakpoint 3 in accessStaticMember()
568 float c_a = (float) cos(a), s_a = (float) sin(a); in aaline_line() local594 pos[0] += (-dx * c_a - dy * s_a); in aaline_line()595 pos[1] += (-dx * s_a + dy * c_a); in aaline_line()598 pos[0] += (-dx * c_a - -dy * s_a); in aaline_line()599 pos[1] += (-dx * s_a + -dy * c_a); in aaline_line()602 pos[0] += ( dx * c_a - dy * s_a); in aaline_line()603 pos[1] += ( dx * s_a + dy * c_a); in aaline_line()606 pos[0] += ( dx * c_a - -dy * s_a); in aaline_line()607 pos[1] += ( dx * s_a + -dy * c_a); in aaline_line()610 pos[0] += (-dx * c_a - dy * s_a); in aaline_line()[all …]
21 static int s_a = 5;41 s_a = a; // breakpoint 2
30 .section s_a,"a"; .long 1