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Searched refs:same_drawable (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glx/apple/
Dapple_glx_context.c289 bool same_drawable = false; in apple_glx_make_current_context() local
303 same_drawable = true; in apple_glx_make_current_context()
371 if (ac->drawable && !same_drawable) { in apple_glx_make_current_context()
409 if (same_drawable) { in apple_glx_make_current_context()
423 if (same_drawable && ac->is_current) { in apple_glx_make_current_context()