Searched refs:scene64 (Results 1 – 1 of 1) sorted by relevance
69 private Texture2D scene64; field in HDRRenderer153 if (scene64 == null) in createDisplayQuad()161 mat.setTexture("Texture", scene64); in createDisplayQuad()209 hdr8 = createLumShader(64, 64, 8, 8, LUMMODE_NONE, maxIterations, scene64); in createLumShaders()302 scene64 = new Texture2D(64, 64, lumFmt); in initialize()303 scene64FB.setColorTexture(scene64); in initialize()304 scene64.setMagFilter(fbMagFilter); in initialize()305 scene64.setMinFilter(fbMinFilter); in initialize()