Searched refs:scene8 (Results 1 – 1 of 1) sorted by relevance
71 private Texture2D scene8; field in HDRRenderer210 hdr1 = createLumShader(8, 8, 1, 1, LUMMODE_NONE, maxIterations, scene8); in createLumShaders()308 scene8 = new Texture2D(8, 8, lumFmt); in initialize()309 scene8FB.setColorTexture(scene8); in initialize()310 scene8.setMagFilter(fbMagFilter); in initialize()311 scene8.setMinFilter(fbMinFilter); in initialize()