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Searched refs:setAngularVelocity (Results 1 – 24 of 24) sorted by relevance

/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/box2d/
DContinuousTest.java75 m_body.setAngularVelocity(m_angularVelocity); in createWorld()
84 m_body.setAngularVelocity(m_angularVelocity); in launch()
DBodyTypes.java142 m_platform.setAngularVelocity(0); in keyDown()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
DPhysicsRigidBody.java455 public void setAngularVelocity(Vector3f vec) { in setAngularVelocity() method in PhysicsRigidBody
456 setAngularVelocity(objectId, vec); in setAngularVelocity()
460 private native void setAngularVelocity(long objectId, Vector3f vec); in setAngularVelocity() method in PhysicsRigidBody
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
DBodyDef.java218 public void setAngularVelocity(float angularVelocity) { in setAngularVelocity() method in BodyDef
DBody.java412 public final void setAngularVelocity(float w) { in setAngularVelocity() method in Body
/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
DBody.java129 public void setAngularVelocity (float omega) { in setAngularVelocity() method in Body
130 body.setAngularVelocity(omega); in setAngularVelocity()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
DBox2DCharacterControllerTest.java363 platform.setAngularVelocity(da); in CirclePlatform()
388 platform.setAngularVelocity(da); in MovingPlatform()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
DPhysicsRigidBody.java427 public void setAngularVelocity(Vector3f vec) { in setAngularVelocity() method in PhysicsRigidBody
428 rBody.setAngularVelocity(Converter.convert(vec, tempVec)); in setAngularVelocity()
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
DbtRigidBodyDoubleData.java88 public void setAngularVelocity(btVector3DoubleData value) { in setAngularVelocity() method in btRigidBodyDoubleData
DbtRigidBodyFloatData.java88 public void setAngularVelocity(btVector3FloatData value) { in setAngularVelocity() method in btRigidBodyFloatData
DbtSolverBody.java143 public void setAngularVelocity(btVector3 value) { in setAngularVelocity() method in btSolverBody
DbtRigidBody.java534 public void setAngularVelocity(Vector3 ang_vel) { in setAngularVelocity() method in btRigidBody
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
DRigidBodyControl.java84 control.setAngularVelocity(getAngularVelocity()); in cloneForSpatial()
DVehicleControl.java88 control.setAngularVelocity(getAngularVelocity()); in cloneForSpatial()
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DTestPhysicsCar.java218 vehicle.setAngularVelocity(Vector3f.ZERO); in onAction()
DTestFancyCar.java254 player.setAngularVelocity(Vector3f.ZERO); in onAction()
DTestAttachDriver.java287 vehicle.setAngularVelocity(Vector3f.ZERO); in onAction()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/
DbtRigidBody.h373 inline void setAngularVelocity(const btVector3& ang_vel) in setAngularVelocity() function
DbtDiscreteDynamicsWorld.cpp643 body->setAngularVelocity(btVector3(0,0,0)); in updateActivationState()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
DVehicleTest.java231 ((btRigidBody)(chassis.body)).setAngularVelocity(Vector3.Zero); in keyUp()
/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
DBody.java273 public void setAngularVelocity (float omega) { in setAngularVelocity() method in Body
/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_objects_PhysicsRigidBody.cpp535 body->setAngularVelocity(vec); in Java_com_jme3_bullet_objects_PhysicsRigidBody_setAngularVelocity()
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
DbtSequentialImpulseConstraintSolver.cpp1888 m_tmpSolverBodyPool[i].m_originalBody->setAngularVelocity( in solveGroupCacheFriendlyFinish()
/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/
Ddynamics_wrap.cpp3362 (arg1)->setAngularVelocity((btVector3 const &)*arg2); in Java_com_badlogic_gdx_physics_bullet_dynamics_DynamicsJNI_btRigidBody_1setAngularVelocity()