/external/jmonkeyengine/engine/src/test/jme3test/renderer/ |
D | TestMultiViews.java | 66 cam.setRotation(new Quaternion(-0.07680723f, 0.92299235f, -0.2564353f, -0.27645364f)); in simpleInitApp() 72 cam2.setRotation(new Quaternion(0.0010108891f, 0.99857414f, -0.04928594f, 0.020481428f)); in simpleInitApp() 82 cam3.setRotation(new Quaternion(0.004381671f, 0.72363687f, -0.69015175f, 0.0045953835f)); in simpleInitApp() 92 cam4.setRotation(new Quaternion(0.02356979f, -0.74957186f, 0.026729556f, 0.66096294f)); in simpleInitApp()
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
D | TestMultiViewsFilters.java | 74 cam.setRotation(new Quaternion(-0.07680723f, 0.92299235f, -0.2564353f, -0.27645364f)); in simpleInitApp() 80 cam2.setRotation(new Quaternion(0.0010108891f, 0.99857414f, -0.04928594f, 0.020481428f)); in simpleInitApp() 91 cam3.setRotation(new Quaternion(0.004381671f, 0.72363687f, -0.69015175f, 0.0045953835f)); in simpleInitApp() 104 cam4.setRotation(new Quaternion(0.02356979f, -0.74957186f, 0.026729556f, 0.66096294f)); in simpleInitApp() 121 cam5.setRotation(new Quaternion(0.004381671f, 0.72363687f, -0.69015175f, 0.0045953835f)); in simpleInitApp()
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D | TestSSAO.java | 58 cam.setRotation(new Quaternion(0.046916496f, -0.69500375f, 0.045538206f, 0.7160271f)); in simpleInitApp()
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D | TestTransparentSSAO.java | 26 cam.setRotation(new Quaternion(-0.0044764364f, 0.9767943f, 0.21314798f, 0.020512417f)); in simpleInitApp()
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/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/actions/ |
D | RotateToAction.java | 29 target.setRotation(start + (end - start) * percent); in update() 36 public void setRotation (float rotation) { in setRotation() method in RotateToAction
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/ |
D | Transform.java | 44 setRotation(angle); in Transform() 72 public void setRotation (float angle) { in setRotation() method in Transform
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/ |
D | Transform.java | 44 setRotation(angle); in Transform() 72 public void setRotation (float angle) { in setRotation() method in Transform
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/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/utils/ |
D | SpriteDrawable.java | 47 sprite.setRotation(0); in draw() 64 sprite.setRotation(rotation); in draw()
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
D | StageDebugTest.java | 62 group.setRotation(10); in create() 69 actor.setRotation(-45); in create()
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D | GroupTest.java | 70 group2.setRotation(45); in render() 75 group1.setRotation(45); in render()
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D | SpriteCacheTest.java | 173 sprites3[i].setRotation(angle); in create() 178 sprites3[i].setRotation(angle); in create()
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/external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/ |
D | BaseTmxMapLoader.java | 226 tiledMapTileMapObject.setRotation(element.getFloatAttribute("rotation", 0)); in loadObject() 282 cell.setRotation(Cell.ROTATE_270); in createTileLayerCell() 284 cell.setRotation(Cell.ROTATE_270); in createTileLayerCell() 286 cell.setRotation(Cell.ROTATE_90); in createTileLayerCell() 289 cell.setRotation(Cell.ROTATE_270); in createTileLayerCell()
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D | TiledMapTileLayer.java | 149 public Cell setRotation (int rotation) { in setRotation() method in TiledMapTileLayer.Cell
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/LinearMath/ |
D | btTransform.h | 165 SIMD_FORCE_INLINE void setRotation(const btQuaternion& q) in ATTRIBUTE_ALIGNED16() 167 m_basis.setRotation(q); in ATTRIBUTE_ALIGNED16()
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/external/libgdx/gdx/src/com/badlogic/gdx/maps/objects/ |
D | TextureMapObject.java | 100 public void setRotation (float rotation) { in setRotation() method in TextureMapObject
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/external/jmonkeyengine/engine/src/test/jme3test/conversion/ |
D | TestTriangleStrip.java | 72 cam.setRotation(new Quaternion(-0.083419204f, 0.90370524f, -0.20599906f, -0.36595422f)); in simpleInitApp()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/animations/ |
D | BoneContext.java | 139 …poseTransform.setRotation(new Quaternion(quat.get(1).floatValue(), quat.get(3).floatValue(), -quat… in computePoseTransform() 143 …poseTransform.setRotation(new Quaternion(quat.get(0).floatValue(), quat.get(1).floatValue(), quat.… in computePoseTransform()
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/external/jmonkeyengine/engine/src/test/jme3test/stress/ |
D | TestLodStress.java | 87 cam.setRotation(new Quaternion(-0.083419204f, 0.90370524f, -0.20599906f, -0.36595422f)); in simpleInitApp()
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D | TestBatchLod.java | 86 cam.setRotation(new Quaternion(0.18343268f, 0.34531063f, -0.069015436f, 0.9177962f)); in simpleInitApp()
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/external/jmonkeyengine/engine/src/test/jme3test/model/anim/ |
D | TestBlenderObjectAnim.java | 60 cam.setRotation(new Quaternion(-0.060740203f, 0.93925786f, -0.2398315f, -0.2378785f)); in simpleInitApp()
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D | TestBlenderAnim.java | 60 cam.setRotation(new Quaternion(-0.060740203f, 0.93925786f, -0.2398315f, -0.2378785f)); in simpleInitApp()
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/external/jmonkeyengine/engine/src/core/com/jme3/audio/ |
D | Listener.java | 103 public void setRotation(Quaternion rotation) { in setRotation() method in Listener
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/decals/ |
D | Decal.java | 159 public void setRotation (float yaw, float pitch, float roll) { in setRotation() method in Decal 167 public void setRotation (Vector3 dir, Vector3 up) { in setRotation() method in Decal 176 public void setRotation (Quaternion q) { in setRotation() method in Decal 585 setRotation(dir, up); in lookAt()
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/external/robolectric/v1/src/main/java/com/xtremelabs/robolectric/shadows/ |
D | ShadowDisplay.java | 125 public void setRotation(int rotation) { in setRotation() method in ShadowDisplay
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
D | HelloAudio.java | 81 listener.setRotation(cam.getRotation()); in simpleUpdate()
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