/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ |
D | Stage.java | 113 root.setStage(this); in Stage() 204 event.setStage(this); in act() 234 event.setStage(this); in fireEnterAndExit() 246 event.setStage(this); in fireEnterAndExit() 272 event.setStage(this); in touchDown() 304 event.setStage(this); in touchDragged() 339 event.setStage(this); in touchUp() 376 event.setStage(this); in mouseMoved() 398 event.setStage(this); in scrolled() 414 event.setStage(this); in keyDown() [all …]
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D | Group.java | 263 actor.setStage(getStage()); in addActor() 276 actor.setStage(getStage()); in addActorAt() 287 actor.setStage(getStage()); in addActorBefore() 301 actor.setStage(getStage()); in addActorAfter() 322 actor.setStage(null); in removeActor() 332 child.setStage(null); in clearChildren() 362 protected void setStage (Stage stage) { in setStage() method in Group 363 super.setStage(stage); in setStage() 366 childrenArray[i].setStage(stage); // StackOverflowError here means the group is its own ancestor. in setStage()
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D | Event.java | 130 public void setStage (Stage stage) { in setStage() method in Event
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D | Actor.java | 121 if (event.getStage() == null) event.setStage(getStage()); in fire() 176 if (event.getStage() == null) event.setStage(stage); in notify() 303 protected void setStage (Stage stage) { in setStage() method in Actor
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/collision/com/badlogic/gdx/physics/bullet/collision/ |
D | btDbvtProxy.java | 78 public void setStage(int value) { in setStage() method in btDbvtProxy
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/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/ui/ |
D | Dialog.java | 119 protected void setStage (Stage stage) { in setStage() method in Dialog 124 super.setStage(stage); in setStage()
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D | SelectBox.java | 111 protected void setStage (Stage stage) { in setStage() method in SelectBox 113 super.setStage(stage); in setStage()
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/external/llvm/lib/CodeGen/ |
D | RegAllocGreedy.cpp | 214 void setStage(const LiveInterval &VirtReg, LiveRangeStage Stage) { in setStage() function in __anon2be496400111::RAGreedy 220 void setStage(Iterator Begin, Iterator End, LiveRangeStage NewStage) { in setStage() function in __anon2be496400111::RAGreedy 1321 setStage(Reg, RS_Spill); in splitAroundRegion() 1332 setStage(Reg, RS_Split2); in splitAroundRegion() 1534 setStage(LI, RS_Spill); in tryBlockSplit() 1622 setStage(LREdit.begin(), LREdit.end(), RS_Spill); in tryInstructionSplit() 1925 setStage(LIS->getInterval(LREdit.get(i)), RS_Split2); in tryLocalSplit() 2518 setStage(VirtReg, RS_Split); in selectOrSplitImpl() 2541 setStage(VirtReg, RS_Memory); in selectOrSplitImpl() 2548 setStage(NewVRegs.begin(), NewVRegs.end(), RS_Done); in selectOrSplitImpl()
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceQueryTests.cpp | 424 void setStage (glu::ShaderType type, bool referencing); 467 void ShaderSet::setStage (glu::ShaderType type, bool referencing) in setStage() function in deqp::gles31::Functional::__anon0c91cb580111::ResourceDefinition::ShaderSet 4425 shaderSet->setStage(glu::SHADERTYPE_VERTEX, true); in generateRandomCoreShaderSet() 4426 shaderSet->setStage(glu::SHADERTYPE_FRAGMENT, rnd.getBool()); in generateRandomCoreShaderSet() 4430 shaderSet->setStage(glu::SHADERTYPE_VERTEX, rnd.getBool()); in generateRandomCoreShaderSet() 4431 shaderSet->setStage(glu::SHADERTYPE_FRAGMENT, true); in generateRandomCoreShaderSet() 4454 shaderSet->setStage(glu::SHADERTYPE_VERTEX, rnd.getBool()); in generateRandomExtShaderSet() 4455 shaderSet->setStage(glu::SHADERTYPE_FRAGMENT, rnd.getBool()); in generateRandomExtShaderSet() 4461 shaderSet->setStage(glu::SHADERTYPE_GEOMETRY, true); in generateRandomExtShaderSet() 4465 shaderSet->setStage(glu::SHADERTYPE_TESSELLATION_CONTROL, rnd.getBool()); in generateRandomExtShaderSet() [all …]
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