Searched refs:shaderOverrideIsOpaque (Results 1 – 1 of 1) sorted by relevance
1313 void predrawNotify(const SkRect* rect, const SkPaint* paint, bool shaderOverrideIsOpaque) { in predrawNotify() argument1314 this->predrawNotify(rect, paint, shaderOverrideIsOpaque ? kOpaque_ShaderOverrideOpacity in predrawNotify()