Searched refs:space_to_allocate_ (Results 1 – 1 of 1) sorted by relevance
1748 space_to_allocate_(NEW_SPACE), in EvacuateNewSpaceVisitor()1785 AllocationSpace space_allocated_in = space_to_allocate_; in AllocateTargetObject()1786 if (space_to_allocate_ == NEW_SPACE) { in AllocateTargetObject()1794 if (allocation.IsRetry() || (space_to_allocate_ == OLD_SPACE)) { in AllocateTargetObject()1823 if (mode == kStickyBailoutOldSpace) space_to_allocate_ = OLD_SPACE; in AllocateInNewSpace()1828 if (mode == kStickyBailoutOldSpace) space_to_allocate_ = OLD_SPACE; in AllocateInNewSpace()1852 space_to_allocate_ = OLD_SPACE; in AllocateInLab()1859 space_to_allocate_ = OLD_SPACE; in AllocateInLab()1864 space_to_allocate_ = OLD_SPACE; in AllocateInLab()1873 AllocationSpace space_to_allocate_; member in v8::internal::MarkCompactCollector::EvacuateNewSpaceVisitor