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Searched refs:startManifoldIndex (Results 1 – 1 of 1) sorted by relevance

/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
DbtSimulationIslandManager.cpp387 int startManifoldIndex = 0; in buildAndProcessIslands() local
418 if (startManifoldIndex<numManifolds) in buildAndProcessIslands()
420 int curIslandId = getIslandId(m_islandmanifold[startManifoldIndex]); in buildAndProcessIslands()
423 startManifold = &m_islandmanifold[startManifoldIndex]; in buildAndProcessIslands()
425 …for (endManifoldIndex = startManifoldIndex+1;(endManifoldIndex<numManifolds) && (islandId == getIs… in buildAndProcessIslands()
430 numIslandManifolds = endManifoldIndex-startManifoldIndex; in buildAndProcessIslands()
443 startManifoldIndex = endManifoldIndex; in buildAndProcessIslands()