Searched refs:start_temp (Results 1 – 2 of 2) sorted by relevance
126 VGint start_temp = -1, end_temp = 0; in combine_shaders() local141 start_temp = range_min(start_temp, shaders[i]->start_temp); in combine_shaders()147 end_temp = range_max(end_temp, shaders[i]->start_temp + in combine_shaders()157 if (start_temp < 0) in combine_shaders()158 start_temp = 0; in combine_shaders()163 num_temps = end_temp - start_temp; in combine_shaders()194 for (i = start_temp; i < end_temp; i++) { in combine_shaders()234 for (i = start_temp; i < end_temp; i++) { in combine_shaders()
617 VGint start_temp; member