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Searched refs:tHit (Results 1 – 3 of 3) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/
DBIHNode.java242 float tHit = Float.POSITIVE_INFINITY; in intersectBrute() local
282 if (t < tHit) { in intersectBrute()
283 tHit = t; in intersectBrute()
284 … Vector3f contactPoint = new Vector3f(r.direction).multLocal(tHit).addLocal(r.origin); in intersectBrute()
285 CollisionResult cr = new CollisionResult(contactPoint, tHit); in intersectBrute()
/external/skia/src/pathops/
DSkPathOpsWinding.cpp188 SkOpSpan* SkOpSegment::windingSpanAtT(double tHit) { in windingSpanAtT() argument
193 if (approximately_equal(tHit, next->t())) { in windingSpanAtT()
196 if (tHit < next->t()) { in windingSpanAtT()
DSkOpSegment.h401 SkOpSpan* windingSpanAtT(double tHit);