Searched refs:targetDistance (Results 1 – 1 of 1) sorted by relevance
80 protected float targetDistance = distance; field in ChaseCamera293 targetDistance += value * zoomSpeed; in zoomCamera()294 if (targetDistance > maxDistance) { in zoomCamera()295 targetDistance = maxDistance; in zoomCamera()297 if (targetDistance < minDistance) { in zoomCamera()298 targetDistance = minDistance; in zoomCamera()300 if ((targetVRotation < minVerticalRotation) && (targetDistance > (minDistance + 1.0f))) { in zoomCamera()315 if ((targetVRotation < minVerticalRotation) && (targetDistance > (minDistance + 1.0f))) { in vRotateCamera()405 … distance = FastMath.interpolateLinear(distanceLerpFactor, distance, targetDistance); in updateCamera()406 if (targetDistance + 0.01f >= distance && targetDistance - 0.01f <= distance) { in updateCamera()[all …]