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Searched refs:texFmt (Results 1 – 20 of 20) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fFboColorbufferTests.cpp117 …e (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texS… in FboColorTexCubeArrayCase() argument
118 : FboColorbufferCase (context, name, description, texFmt) in FboColorTexCubeArrayCase()
137 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() local
138 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in render()
140 …ToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax… in render()
141 …TextureCubeArrayShader arrayTexShader (glu::getSamplerCubeArrayType(texFmt), glu::TYPE_FLOAT_VEC4… in render()
155 glu::TransferFormat transferFmt = glu::getTransferFormat(texFmt); in render()
Des31fTextureFilteringTests.cpp204 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); in init() local
205 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in init()
327 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
328 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
338 refParams.samplerType = getSamplerType(texFmt); in iterate()
Des31fShaderImageLoadStoreTests.cpp3277 const TextureFormat& texFmt = formats[texFmtNdx]; in init() local
3280 if (imageType == TEXTURETYPE_BUFFER && !isFormatSupportedForTextureBuffer(texFmt)) in init()
3283 if (texFmt != imgFmt && texFmt.getPixelSize() == imgFmt.getPixelSize()) in init()
3285 … (getShaderImageFormatQualifier(texFmt) + "_" + getShaderImageFormatQualifier(imgFmt)).c_str(), "", in init()
3286 texFmt, imgFmt, imageType)); in init()
/external/deqp/modules/gles3/functional/
Des3fFboColorbufferTests.cpp326 … (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec2& texS… in FboColorTexCubeCase() argument
327 : FboColorbufferCase (context, name, description, texFmt) in FboColorTexCubeCase()
361 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() local
362 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in render()
364 …ToFboShader (DataTypes() << glu::TYPE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax… in render()
365 TextureCubeShader cubeTexShader (glu::getSamplerCubeType(texFmt), glu::TYPE_FLOAT_VEC4); in render()
379 glu::TransferFormat transferFmt = glu::getTransferFormat(texFmt); in render()
475 …e (Context& context, const char* name, const char* description, deUint32 texFmt, const IVec3& texS… in FboColorTex2DArrayCase() argument
476 : FboColorbufferCase (context, name, description, texFmt) in FboColorTex2DArrayCase()
490 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in render() local
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Des3fTextureFilteringTests.cpp265 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
266 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
278 refParams.samplerType = getSamplerType(texFmt); in iterate()
565 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
566 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
585 sampleParams.samplerType = getSamplerType(texFmt); in iterate()
735 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_internalFormat); in init() local
736 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in init()
830 const tcu::TextureFormat texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
831 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
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Des3fFboStencilbufferTests.cpp263 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init() local
267 if (texFmt.order == tcu::TextureFormat::DS) in init()
Des3fFramebufferBlitTests.cpp1048 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init() local
1050 bool depth = texFmt.order == tcu::TextureFormat::D || texFmt.order == tcu::TextureFormat::DS; in init()
1051 …bool stencil = texFmt.order == tcu::TextureFormat::S || texFmt.order == tcu::TextureFormat::DS; in init()
1083 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(format); in init() local
1084 const tcu::TextureChannelClass fmtClass = tcu::getTextureChannelClass(texFmt.type); in init()
Des3fTextureMipmapTests.cpp1139 const tcu::TextureFormat& texFmt = glu::mapGLInternalFormat(m_internalFormat); in init() local
1140 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in init()
1246 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
1247 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
1271 sampleParams.samplerType = gls::TextureTestUtil::getSamplerType(texFmt); in iterate()
2082 const tcu::TextureFormat& texFmt = glu::mapGLInternalFormat(format); in init() local
2083 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in init()
2123 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
2124 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
2143 sampleParams.samplerType = gls::TextureTestUtil::getSamplerType(texFmt); in iterate()
Des3fFragmentOutputTests.cpp575 const tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_fboSpec[ndx].format); in iterate() local
576 const tcu::TextureChannelClass chnClass = tcu::getTextureChannelClass(texFmt.type); in iterate()
581 …ormat refFmt = isFixedPoint ? tcu::TextureFormat(texFmt.order, tcu::TextureFormat::FLOAT) : tex… in iterate()
582 const tcu::TextureFormat readFmt = getFramebufferReadFormat(texFmt); in iterate()
587 attachments[ndx].format = texFmt; in iterate()
Des3fTextureShadowTests.cpp485 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in init() local
486 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in init()
777 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_format); in init() local
778 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in init()
Des3fShaderTextureFunctionTests.cpp567 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); in initTexture() local
568 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in initTexture()
759 tcu::TextureFormat texFmt = glu::mapGLInternalFormat(m_textureSpec.format); in initShaderSources() local
769 …2D: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_SHADOW : glu::getSampler2DType(texFmt); break; in initShaderSources()
770 … samplerType = isShadow ? glu::TYPE_SAMPLER_CUBE_SHADOW : glu::getSamplerCubeType(texFmt); break; in initShaderSources()
771 …lerType = isShadow ? glu::TYPE_SAMPLER_2D_ARRAY_SHADOW : glu::getSampler2DArrayType(texFmt); break; in initShaderSources()
772 …case TEXTURETYPE_3D: DE_ASSERT(!isShadow); samplerType = glu::getSampler3DType(texFmt); b… in initShaderSources()
/external/deqp/modules/glshared/
DglsScissorTests.cpp544 tcu::TextureFormat texFmt; member
626 vector<deUint8> refData (width*height*bufferFmt.texFmt.getPixelSize()); in iterate()
627 vector<deUint8> resData (width*height*bufferFmt.texFmt.getPixelSize()); in iterate()
629 tcu::PixelBufferAccess refAccess (bufferFmt.texFmt, width, height, 1, &refData[0]); in iterate()
630 tcu::PixelBufferAccess resAccess (bufferFmt.texFmt, width, height, 1, &resData[0]); in iterate()
769 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::HALF_FLOAT); in getBufferFormat()
775 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::SIGNED_INT32); in getBufferFormat()
780 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNSIGNED_INT32); in getBufferFormat()
785 retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8); in getBufferFormat()
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp192 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
193 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
221 refParams.samplerType = getSamplerType(texFmt); in iterate()
536 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
537 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
554 sampleParams.samplerType = getSamplerType(texFmt); in iterate()
Des3aTextureMipmapTests.cpp245 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
246 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp201 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
202 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
230 refParams.samplerType = getSamplerType(texFmt); in iterate()
526 const tcu::TextureFormat& texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
527 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
544 sampleParams.samplerType = getSamplerType(texFmt); in iterate()
Des2aTextureMipmapTests.cpp253 const tcu::TextureFormat& texFmt = refTexture.getFormat(); in iterate() local
254 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp323 …tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataTy… in initTexture() local
324 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in initTexture()
428 …tcu::TextureFormat texFmt = glu::mapGLTransferFormat(m_textureSpec.format, m_textureSpec.dataTy… in initShaderSources() local
435 case TEXTURETYPE_2D: samplerType = glu::getSampler2DType(texFmt); break; in initShaderSources()
436 case TEXTURETYPE_CUBE_MAP: samplerType = glu::getSamplerCubeType(texFmt); break; in initShaderSources()
Des2fTextureFilteringTests.cpp265 const tcu::TextureFormat texFmt = m_textures[0]->getRefTexture().getFormat(); in iterate() local
266 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
278 refParams.samplerType = getSamplerType(texFmt); in iterate()
538 const tcu::TextureFormat& texFmt = curCase.texture->getRefTexture().getFormat(); in iterate() local
539 const tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(texFmt); in iterate()
558 sampleParams.samplerType = getSamplerType(texFmt); in iterate()
/external/deqp/modules/gles2/performance/
Des2pTextureUploadTests.cpp217 const tcu::TextureFormat& texFmt = glu::mapGLTransferFormat(m_format, m_type); in init() local
218 int pixelSize = texFmt.getPixelSize(); in init()
223 tcu::PixelBufferAccess access (texFmt, m_texSize, m_texSize, 1, stride, 0, &m_texData[0]); in init()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp163 tcu::TextureFormat texFmt; in toTextureFormat() member
176 return pixelFormatMap[ndx].texFmt; in toTextureFormat()