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Searched refs:texType (Results 1 – 10 of 10) sorted by relevance

/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/
DMaterialContext.java368 private Type getType(int texType) { in getType() argument
369 switch (texType) { in getType()
389 LOGGER.log(Level.WARNING, "Texture type NOT supported: {0}", texType); in getType()
392 throw new IllegalStateException("Unknown texture type: " + texType); in getType()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktOpaqueTypeIndexingTests.cpp337 const TextureType texType = getTextureType(samplerType); in getSamplerCoordType() local
340 switch (texType) in getSamplerCoordType()
380 static vk::VkImageType getVkImageType (TextureType texType) in getVkImageType() argument
382 switch (texType) in getVkImageType()
395 static vk::VkImageViewType getVkImageViewType (TextureType texType) in getVkImageViewType() argument
397 switch (texType) in getVkImageViewType()
481 const TextureType texType = getTextureType(m_samplerType); in iterate() local
482 const vk::VkImageType imageType = getVkImageType(texType); in iterate()
483 const vk::VkImageViewType imageViewType = getVkImageViewType(texType); in iterate()
496 if (texType == TEXTURE_TYPE_CUBE) in iterate()
/external/deqp/modules/glshared/
DglsLongStressCase.hpp149 TextureSpec (const gls::TextureTestUtil::TextureType texType, in TextureSpec()
163 : textureType (texType) in TextureSpec()
DglsTextureTestUtil.hpp107 : texType (texType_) in RenderParams()
118 TextureType texType; //!< Texture type. member
220 void renderQuad (int texUnit, const float* texCoord, TextureType texType);
DglsTextureTestUtil.cpp1278 void TextureRenderer::renderQuad (int texUnit, const float* texCoord, TextureType texType) in renderQuad() argument
1280 renderQuad(texUnit, texCoord, RenderParams(texType)); in renderQuad()
1302 if (params.texType == TEXTURETYPE_2D) in renderQuad()
1315 else if (params.texType == TEXTURETYPE_1D) in renderQuad()
1328 else if (params.texType == TEXTURETYPE_CUBE) in renderQuad()
1341 else if (params.texType == TEXTURETYPE_3D) in renderQuad()
1353 else if (params.texType == TEXTURETYPE_2D_ARRAY) in renderQuad()
1368 else if (params.texType == TEXTURETYPE_CUBE_ARRAY) in renderQuad()
1383 else if (params.texType == TEXTURETYPE_1D_ARRAY) in renderQuad()
1398 else if (params.texType == TEXTURETYPE_BUFFER) in renderQuad()
DglsLongStressCase.cpp908 …const string& name, gls::TextureType texType) { DE_ASSERT(!has(name)); m_objects[name] = SharedPt… in make() argument
/external/deqp/modules/gles31/functional/
Des31fOpaqueTypeIndexingTests.cpp235 const TextureType texType = getTextureType(samplerType); in getSamplerCoordType() local
238 switch (texType) in getSamplerCoordType()
258 static deUint32 getGLTextureTarget (TextureType texType) in getGLTextureTarget() argument
260 switch (texType) in getGLTextureTarget()
279 const TextureType texType = getTextureType(samplerType); in setupTexture() local
280 const deUint32 texTarget = getGLTextureTarget(texType); in setupTexture()
288 switch (texType) in setupTexture()
Des31fShaderImageLoadStoreTests.cpp262 static inline deUint32 getGLTextureTarget (TextureType texType) in getGLTextureTarget() argument
264 switch (texType) in getGLTextureTarget()
/external/deqp/modules/gles3/functional/
Des3fTextureUnitTests.cpp811 …int texType = m_caseType == CASE_MIXED ? rnd.getInt(0, (int)CASE_MIXED - 1) : (int)m_caseTy… in init() local
812 bool is2dTex = texType == 0; in init()
813 bool isCubeTex = texType == 1; in init()
814 bool is2dArrayTex = texType == 2; in init()
815 bool is3dTex = texType == 3; in init()
/external/deqp/modules/gles3/stress/
Des3sSpecialFloatTests.cpp1020 …ontext, const char* name, const char* desc, ShaderType type, TextureType texType, UploadType uploa…
1038 …ontext, const char* name, const char* desc, ShaderType type, TextureType texType, UploadType uploa… in TextureCase() argument
1041 , m_textureType (texType) in TextureCase()
1047 DE_ASSERT(texType < TEXTURE_LAST); in TextureCase()