Searched refs:theight (Results 1 – 3 of 3) sorted by relevance
56 VGint twidth, VGint theight, in intersect_rectangles() argument62 if (ty + theight <= 0 || ty >= dheight) in intersect_rectangles()85 location[3] = MIN2(ty + sheight, MIN2(dheight, ty + theight)); in intersect_rectangles()88 offsets[3] = MIN2(theight, MIN2(dheight - ty, sheight)); in intersect_rectangles()
123 #define T_SCALE theight134 const GLfloat theight = (GLfloat) texImg->Height; \181 #define T_SCALE theight192 const GLfloat theight = (GLfloat) texImg->Height; \537 #define T_SCALE theight549 const GLfloat theight = (GLfloat) texImg->Height; \
1581 s << "\theight = " << value.height << '\n';2262 s << "\theight = " << value.height << '\n';2282 s << "\theight = " << value.height << '\n';2631 s << "\theight = " << value.height << '\n';