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Searched refs:tmpVector (Results 1 – 5 of 5) sorted by relevance

/external/libgdx/gdx/src/com/badlogic/gdx/math/collision/
DBoundingBox.java32 private final static Vector3 tmpVector = new Vector3(); field in BoundingBox
241 ext(tmpVector.set(bounds.min.x, bounds.min.y, bounds.min.z).mul(transform)); in ext()
242 ext(tmpVector.set(bounds.min.x, bounds.min.y, bounds.max.z).mul(transform)); in ext()
243 ext(tmpVector.set(bounds.min.x, bounds.max.y, bounds.min.z).mul(transform)); in ext()
244 ext(tmpVector.set(bounds.min.x, bounds.max.y, bounds.max.z).mul(transform)); in ext()
245 ext(tmpVector.set(bounds.max.x, bounds.min.y, bounds.min.z).mul(transform)); in ext()
246 ext(tmpVector.set(bounds.max.x, bounds.min.y, bounds.max.z).mul(transform)); in ext()
247 ext(tmpVector.set(bounds.max.x, bounds.max.y, bounds.min.z).mul(transform)); in ext()
248 ext(tmpVector.set(bounds.max.x, bounds.max.y, bounds.max.z).mul(transform)); in ext()
260 ext(tmpVector.set(x0, y0, z0).mul(transform)); in mul()
[all …]
/external/libgdx/gdx/src/com/badlogic/gdx/scenes/scene2d/utils/
DDragAndDrop.java33 static final Vector2 tmpVector = new Vector2(); field in DragAndDrop
91 target.actor.stageToLocalCoordinates(tmpVector.set(stageX, stageY)); in addSource()
102 isValidTarget = newTarget.drag(source, payload, tmpVector.x, tmpVector.y, pointer); in addSource()
137 target.actor.stageToLocalCoordinates(tmpVector.set(stageX, stageY)); in addSource()
138 target.drop(source, payload, tmpVector.x, tmpVector.y, pointer); in addSource()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/
DParticleControllerTest.java51 Vector3 tmpVector = new Vector3(); field in ParticleControllerTest
116 tmpVector.set(5,5,0), Vector3.X, 360); in onLoaded()
120 tmpVector.set(0,5,-5), Vector3.Y, -360); in onLoaded()
124 tmpVector.set(0,5,5), Vector3.Z, -360); in onLoaded()
DAnimation3DTest.java110 final Vector3 tmpVector = new Vector3(); field in Animation3DTest
159 shadowLight.begin(character.transform.getTranslation(tmpVector), cam.direction); in render()
/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/
DMotionPath.java82 Vector3f tmpVector = vars.vect2; in interpolatePath() local
96 tmpVector.set(temp); in interpolatePath()
97 …control.setDirection(tmpVector.subtractLocal(control.getSpatial().getLocalTranslation()).normalize… in interpolatePath()