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Searched refs:to_number (Results 1 – 9 of 9) sorted by relevance

/external/v8/src/interpreter/
Dinterpreter-intrinsics.h46 V(ToNumber, to_number, 1) \
/external/v8/src/runtime/
Druntime-strings.cc292 CONVERT_SMI_ARG_CHECKED(to_number, 2); in RUNTIME_FUNCTION()
294 end = to_number; in RUNTIME_FUNCTION()
297 CONVERT_DOUBLE_ARG_CHECKED(to_number, 2); in RUNTIME_FUNCTION()
299 end = FastD2IChecked(to_number); in RUNTIME_FUNCTION()
/external/v8/src/
Dfactory.h19 Handle<Object> to_number, bool to_boolean,
Dobjects-debug.cc613 Object* number = to_number(); in OddballVerify()
Dfactory.cc117 Handle<Object> to_number, bool to_boolean, in NewOddball() argument
120 Oddball::Initialize(isolate(), oddball, to_string, to_number, to_boolean, in NewOddball()
Dobjects.cc313 return Just(NumberEquals(*x, Handle<Oddball>::cast(y)->to_number())); in Equals()
333 return Just(NumberEquals(*x, Handle<Oddball>::cast(y)->to_number())); in Equals()
346 return Just(NumberEquals(Handle<Oddball>::cast(x)->to_number(), *y)); in Equals()
349 return Just(NumberEquals(Handle<Oddball>::cast(x)->to_number(), *y)); in Equals()
12698 const char* to_string, Handle<Object> to_number, in Initialize() argument
12704 oddball->set_to_number_raw(to_number->Number()); in Initialize()
12706 oddball->set_to_number(*to_number); in Initialize()
Dbuiltins.cc6030 Callable to_number = CodeFactory::ToNumber(a->isolate()); in ConvertTaggedAtomicIndexToWord32() local
6031 Node* number_index = a->CallStub(to_number, context, tagged); in ConvertTaggedAtomicIndexToWord32()
Dobjects-inl.h1933 ACCESSORS(Oddball, to_number, Object, kToNumberOffset) in ACCESSORS()
1950 return handle(input->to_number(), input->GetIsolate()); in ToNumber()
Dobjects.h9547 DECL_ACCESSORS(to_number, Object)
9568 const char* to_string, Handle<Object> to_number,