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Searched refs:to_render_state (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_vbo_t.c45 struct nouveau_render_state *render = to_render_state(ctx); in get_array_stride()
58 struct nouveau_render_state *render = to_render_state(ctx); in vbo_init_arrays()
81 struct nouveau_render_state *render = to_render_state(ctx); in vbo_deinit_arrays()
105 struct nouveau_render_state *render = to_render_state(ctx); in vbo_choose_render_mode()
125 struct nouveau_render_state *render = to_render_state(ctx); in vbo_emit_attr()
163 struct nouveau_render_state *render = to_render_state(ctx); in vbo_choose_attrs()
206 struct nouveau_render_state *render = to_render_state(ctx); in get_max_client_stride()
234 struct nouveau_render_state *render = to_render_state(ctx); in vbo_maybe_split()
291 struct nouveau_render_state *render = to_render_state(ctx); in vbo_bind_vertices()
363 dispatch_t dispatch = get_array_dispatch(&to_render_state(ctx)->ib); in vbo_draw_vbo()
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Dnouveau_swtnl_t.c106 struct nouveau_render_state *render = to_render_state(ctx); in swtnl_choose_attrs()
155 struct nouveau_swtnl_state *swtnl = &to_render_state(ctx)->swtnl; in swtnl_alloc_vertices()
166 struct nouveau_render_state *render = to_render_state(ctx); in swtnl_bind_vertices()
185 struct nouveau_render_state *render = to_render_state(ctx); in swtnl_unbind_vertices()
202 struct nouveau_swtnl_state *swtnl = &to_render_state(ctx)->swtnl; in swtnl_flush_vertices()
256 struct nouveau_swtnl_state *swtnl = &to_render_state(ctx)->swtnl; \
349 nouveau_bo_ref(NULL, &to_render_state(ctx)->swtnl.vbo); in TAG()
Dnv10_render.c111 struct nouveau_render_state *render = to_render_state(ctx); in nv10_render_set_format()
138 struct nouveau_render_state *render = to_render_state(ctx); in nv10_render_bind_vertices()
Dnv20_render.c135 struct nouveau_render_state *render = to_render_state(ctx); in nv20_render_set_format()
160 struct nouveau_render_state *render = to_render_state(ctx); in nv20_render_bind_vertices()
Dnouveau_render_t.c58 struct nouveau_render_state *render = to_render_state(ctx); \
152 struct nouveau_render_state *render = to_render_state(ctx); in get_max_vertices()
Dnouveau_render.h71 #define to_render_state(ctx) (&to_nouveau_context(ctx)->render) macro