/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/joints/ |
D | FrictionJoint.java | 83 public void setMaxTorque (float torque) { in setMaxTorque() argument 84 jniSetMaxTorque(addr, torque); in setMaxTorque() 87 private native void jniSetMaxTorque (long addr, float torque); /* in jniSetMaxTorque() argument
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D | RevoluteJoint.java | 153 public void setMaxMotorTorque (float torque) { in setMaxMotorTorque() argument 154 jniSetMaxMotorTorque(addr, torque); in setMaxMotorTorque() 157 private native void jniSetMaxMotorTorque (long addr, float torque); /* in jniSetMaxMotorTorque() argument
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D | WheelJoint.java | 139 public void setMaxMotorTorque (float torque) { in setMaxMotorTorque() argument 140 jniSetMaxMotorTorque(addr, torque); in setMaxMotorTorque() 143 private native void jniSetMaxMotorTorque (long addr, float torque); /* in jniSetMaxMotorTorque() argument
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/joints/ |
D | FrictionJoint.java | 60 public void setMaxTorque (float torque) { in setMaxTorque() argument 61 joint.setMaxTorque(torque); in setMaxTorque()
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D | RevoluteJoint.java | 97 public void setMaxMotorTorque (float torque) { in setMaxMotorTorque() argument 98 joint.setMaxMotorTorque(torque); in setMaxMotorTorque()
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D | WheelJoint.java | 89 public void setMaxMotorTorque (float torque) { in setMaxMotorTorque() argument 90 joint.setMaxMotorTorque(torque); in setMaxMotorTorque()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/ |
D | b2FrictionJoint.cpp | 226 void b2FrictionJoint::SetMaxTorque(float32 torque) in SetMaxTorque() argument 228 b2Assert(b2IsValid(torque) && torque >= 0.0f); in SetMaxTorque() 229 m_maxTorque = torque; in SetMaxTorque()
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D | b2MotorJoint.cpp | 237 void b2MotorJoint::SetMaxTorque(float32 torque) in SetMaxTorque() argument 239 b2Assert(b2IsValid(torque) && torque >= 0.0f); in SetMaxTorque() 240 m_maxTorque = torque; in SetMaxTorque()
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D | b2FrictionJoint.h | 77 void SetMaxTorque(float32 torque);
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D | b2MotorJoint.h | 83 void SetMaxTorque(float32 torque);
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D | b2RevoluteJoint.h | 139 void SetMaxMotorTorque(float32 torque);
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D | b2WheelJoint.h | 118 void SetMaxMotorTorque(float32 torque);
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D | b2WheelJoint.cpp | 389 void b2WheelJoint::SetMaxMotorTorque(float32 torque) in SetMaxMotorTorque() argument 393 m_maxMotorTorque = torque; in SetMaxMotorTorque()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/ |
D | com.badlogic.gdx.physics.box2d.joints.FrictionJoint.cpp | 56 …ox2d_joints_FrictionJoint_jniSetMaxTorque(JNIEnv* env, jobject object, jlong addr, jfloat torque) { in Java_com_badlogic_gdx_physics_box2d_joints_FrictionJoint_jniSetMaxTorque() argument 62 joint->SetMaxTorque( torque ); in Java_com_badlogic_gdx_physics_box2d_joints_FrictionJoint_jniSetMaxTorque()
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D | com.badlogic.gdx.physics.box2d.joints.RevoluteJoint.cpp | 127 …joints_RevoluteJoint_jniSetMaxMotorTorque(JNIEnv* env, jobject object, jlong addr, jfloat torque) { in Java_com_badlogic_gdx_physics_box2d_joints_RevoluteJoint_jniSetMaxMotorTorque() argument 133 joint->SetMaxMotorTorque(torque); in Java_com_badlogic_gdx_physics_box2d_joints_RevoluteJoint_jniSetMaxMotorTorque()
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D | com.badlogic.gdx.physics.box2d.joints.WheelJoint.cpp | 114 …2d_joints_WheelJoint_jniSetMaxMotorTorque(JNIEnv* env, jobject object, jlong addr, jfloat torque) { in Java_com_badlogic_gdx_physics_box2d_joints_WheelJoint_jniSetMaxMotorTorque() argument 120 joint->SetMaxMotorTorque(torque); in Java_com_badlogic_gdx_physics_box2d_joints_WheelJoint_jniSetMaxMotorTorque()
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/ |
D | btRigidBody.h | 310 void applyTorque(const btVector3& torque) in applyTorque() argument 312 m_totalTorque += torque*m_angularFactor; in applyTorque() 326 void applyTorqueImpulse(const btVector3& torque) in applyTorqueImpulse() argument 328 m_angularVelocity += m_invInertiaTensorWorld * torque * m_angularFactor; in applyTorqueImpulse()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/ |
D | FrictionJoint.java | 113 public void setMaxTorque(float torque) { in setMaxTorque() argument 114 assert (torque >= 0.0f); in setMaxTorque() 115 m_maxTorque = torque; in setMaxTorque()
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D | MotorJoint.java | 155 public void setMaxTorque(float torque) { in setMaxTorque() argument 156 assert (torque >= 0.0f); in setMaxTorque() 157 m_maxTorque = torque; in setMaxTorque()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/ |
D | b2Body.h | 215 void ApplyTorque(float32 torque, bool wake); 776 inline void b2Body::ApplyTorque(float32 torque, bool wake) in ApplyTorque() argument 791 m_torque += torque; in ApplyTorque()
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/ |
D | btRigidBody.java | 482 public void applyTorque(Vector3 torque) { in applyTorque() argument 483 DynamicsJNI.btRigidBody_applyTorque(swigCPtr, this, torque); in applyTorque() 494 public void applyTorqueImpulse(Vector3 torque) { in applyTorqueImpulse() argument 495 DynamicsJNI.btRigidBody_applyTorqueImpulse(swigCPtr, this, torque); in applyTorqueImpulse()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/ |
D | Body.java | 339 public void applyTorque (float torque, boolean wake) { in applyTorque() argument 340 jniApplyTorque(addr, torque, wake); in applyTorque() 343 private native void jniApplyTorque (long addr, float torque, boolean wake); /* in jniApplyTorque() argument
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/ |
D | btMultiBodyConstraintSolver.cpp | 910 btVector3 torque = c.m_relpos1CrossNormal*(c.m_appliedImpulse/deltaTime); in writeBackSolverBodyToMultiBody() local 914 c.m_multiBodyA->addBaseConstraintTorque(torque); in writeBackSolverBodyToMultiBody() 919 c.m_multiBodyA->addLinkConstraintTorque(c.m_linkA,torque); in writeBackSolverBodyToMultiBody() 931 btVector3 torque = c.m_relpos2CrossNormal*(c.m_appliedImpulse/deltaTime); in writeBackSolverBodyToMultiBody() local 935 c.m_multiBodyB->addBaseConstraintTorque(torque); in writeBackSolverBodyToMultiBody() 941 c.m_multiBodyB->addLinkConstraintTorque(c.m_linkB,torque); in writeBackSolverBodyToMultiBody()
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/ |
D | Body.java | 178 public void applyTorque (float torque, boolean wake) { in applyTorque() argument 179 body.applyTorque(torque); in applyTorque()
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/ |
D | PhysicsRigidBody.java | 528 public void applyTorque(Vector3f torque) { in applyTorque() argument 529 applyTorque(objectId, torque); in applyTorque()
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