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/external/autotest/client/site_tests/graphics_dEQP/expectations/broadwell/
DdEQP-GLES3.functional.hasty.Flaky.bz21dEQP-GLES3.functional.buffer.copy.basic.array_copy_read 2dEQP-GLES3. ...
/external/deqp/external/vulkancts/modules/vulkan/ubo/
DCMakeLists.txt20 add_library(deqp-vk-ubo STATIC ${DEQP_VK_UBO_SRCS})
21 target_link_libraries(deqp-vk-ubo ${DEQP_VK_UBO_LIBS})
DvktUniformBlockTests.hpp32 namespace ubo namespace
DvktRandomUniformBlockCase.hpp36 namespace ubo namespace
DvktUniformBlockCase.hpp36 namespace ubo namespace
/external/deqp/android/cts/mnc/
Dgles3-master.txt30707 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_vertex
30708 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_fragment
30709 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_both
30710 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_vertex
30711 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_fragment
30712 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_both
30713 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_vertex
30714 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_fragment
30715 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_both
30716 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec2_vertex
[all …]
Dgles31-master.txt3344 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_vertex
3345 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_fragment
3346 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_compute
3347 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_vertex
3348 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_fragment
3349 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_compute
3350 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_vertex
3351 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_fragment
3352 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_compute
3353 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_vertex
[all …]
/external/deqp/android/cts/mnc/src/
Dgles3-master.txt30707 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_vertex
30708 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_fragment
30709 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_both
30710 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_vertex
30711 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_fragment
30712 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_both
30713 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_vertex
30714 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_fragment
30715 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_both
30716 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec2_vertex
[all …]
Dgles31-master.txt3344 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_vertex
3345 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_fragment
3346 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_compute
3347 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_vertex
3348 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_fragment
3349 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_compute
3350 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_vertex
3351 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_fragment
3352 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_compute
3353 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_vertex
[all …]
/external/deqp/android/cts/master/
Dgles3-master.txt30829 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_vertex
30830 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_fragment
30831 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_both
30832 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_vertex
30833 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_fragment
30834 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_both
30835 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_vertex
30836 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_fragment
30837 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_both
30838 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec2_vertex
[all …]
Dgles31-master.txt3639 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_vertex
3640 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_fragment
3641 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_compute
3642 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_geometry
3643 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_tessellation_control
3644 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_tessellation_evaluation
3645 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_vertex
3646 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_fragment
3647 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_compute
3648 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_geometry
[all …]
Dvk-master.txt74632 dEQP-VK.glsl.opaque_type_indexing.ubo.const_literal_vertex
74633 dEQP-VK.glsl.opaque_type_indexing.ubo.const_literal_fragment
74634 dEQP-VK.glsl.opaque_type_indexing.ubo.const_literal_compute
74635 dEQP-VK.glsl.opaque_type_indexing.ubo.const_expression_vertex
74636 dEQP-VK.glsl.opaque_type_indexing.ubo.const_expression_fragment
74637 dEQP-VK.glsl.opaque_type_indexing.ubo.const_expression_compute
74638 dEQP-VK.glsl.opaque_type_indexing.ubo.uniform_vertex
74639 dEQP-VK.glsl.opaque_type_indexing.ubo.uniform_fragment
74640 dEQP-VK.glsl.opaque_type_indexing.ubo.uniform_compute
74641 dEQP-VK.glsl.opaque_type_indexing.ubo.dynamically_uniform_vertex
[all …]
/external/deqp/android/cts/lmp/
Dgles31-master.txt3139 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_vertex
3140 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_fragment
3141 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_compute
3142 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_vertex
3143 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_fragment
3144 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_compute
3145 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_vertex
3146 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_fragment
3147 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_compute
3148 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_vertex
[all …]
Dgles3-master.txt28400 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_vertex
28401 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_fragment
28402 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_both
28403 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_vertex
28404 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_fragment
28405 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_both
28406 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_vertex
28407 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_fragment
28408 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_both
28409 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec2_vertex
[all …]
/external/deqp/android/cts/lmp/src/
Des31-lmp.txt3139 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_vertex
3140 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_fragment
3141 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_compute
3142 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_vertex
3143 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_fragment
3144 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_compute
3145 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_vertex
3146 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_fragment
3147 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_compute
3148 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_vertex
[all …]
Des30-lmp.txt28400 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_vertex
28401 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_fragment
28402 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_both
28403 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_vertex
28404 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_fragment
28405 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_both
28406 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_vertex
28407 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_fragment
28408 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_both
28409 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec2_vertex
[all …]
/external/deqp/external/vulkancts/modules/vulkan/
DCMakeLists.txt10 add_subdirectory(ubo)
28 ubo
69 deqp-vk-ubo
/external/deqp/android/cts/lmp-mr1/src/
Des30-lmp-mr1.txt28479 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_vertex
28480 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_fragment
28481 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_both
28482 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_vertex
28483 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_fragment
28484 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_both
28485 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_vertex
28486 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_fragment
28487 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_both
28488 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec2_vertex
[all …]
Des31-lmp-mr1.txt3202 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_vertex
3203 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_fragment
3204 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_compute
3205 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_vertex
3206 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_fragment
3207 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_compute
3208 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_vertex
3209 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_fragment
3210 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_compute
3211 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_vertex
[all …]
/external/deqp/android/cts/lmp-mr1/
Dgles3-master.txt28479 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_vertex
28480 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_fragment
28481 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_float_both
28482 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_vertex
28483 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_fragment
28484 dEQP-GLES3.functional.ubo.single_basic_type.shared.mediump_float_both
28485 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_vertex
28486 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_fragment
28487 dEQP-GLES3.functional.ubo.single_basic_type.shared.highp_float_both
28488 dEQP-GLES3.functional.ubo.single_basic_type.shared.lowp_vec2_vertex
[all …]
Dgles31-master.txt3202 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_vertex
3203 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_fragment
3204 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_literal_compute
3205 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_vertex
3206 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_fragment
3207 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.const_expression_compute
3208 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_vertex
3209 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_fragment
3210 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.uniform_compute
3211 dEQP-GLES31.functional.shaders.opaque_type_indexing.ubo.dynamically_uniform_vertex
[all …]
/external/deqp/android/cts/master/src/
Dgles31-test-issues.txt41 dEQP-GLES31.functional.ubo.random.all_per_block_buffers.41
/external/deqp/external/vulkancts/mustpass/1.0.0/
Dvk-default.txt74079 dEQP-VK.glsl.opaque_type_indexing.ubo.const_literal_vertex
74080 dEQP-VK.glsl.opaque_type_indexing.ubo.const_literal_fragment
74081 dEQP-VK.glsl.opaque_type_indexing.ubo.const_literal_compute
74082 dEQP-VK.glsl.opaque_type_indexing.ubo.const_expression_vertex
74083 dEQP-VK.glsl.opaque_type_indexing.ubo.const_expression_fragment
74084 dEQP-VK.glsl.opaque_type_indexing.ubo.const_expression_compute
74085 dEQP-VK.glsl.opaque_type_indexing.ubo.uniform_vertex
74086 dEQP-VK.glsl.opaque_type_indexing.ubo.uniform_fragment
74087 dEQP-VK.glsl.opaque_type_indexing.ubo.uniform_compute
74088 dEQP-VK.glsl.opaque_type_indexing.ubo.dynamically_uniform_vertex
[all …]
/external/deqp/doc/testspecs/GLES31/
Dfunctional.shaders.arrays_of_arrays.txt25 + dEQP-GLES31.functional.ubo.*
/external/mesa3d/src/glsl/
Dast_to_hir.cpp4039 struct gl_uniform_block *ubo = get_next_uniform_block(state); in hir() local
4040 ubo->Name = ralloc_strdup(state->uniform_blocks, this->block_name); in hir()
4042 if (!state->symbols->add_uniform_block(ubo)) { in hir()
4045 "the current scope.\n", ubo->Name); in hir()
4057 ubo->Uniforms = rzalloc_array(state->uniform_blocks, in hir()
4070 &ubo->Uniforms[ubo->NumUniforms++]; in hir()
4072 var->uniform_block = ubo - state->uniform_blocks; in hir()
4076 ubo_var->Buffer = ubo - state->uniform_blocks; in hir()

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