Searched refs:updateState (Results 1 – 4 of 4) sorted by relevance
181 if (shurikenExec.updateState(pressedMappings, time)){ in onAction()185 if (fireballExec.updateState(pressedMappings, time)){ in onAction()189 if (jabExec.updateState(pressedMappings, time)){ in onAction()193 if (punchExec.updateState(pressedMappings, time)){ in onAction()
96 public boolean updateState(HashSet<String> pressedMappings, float time){ in updateState() method in ComboMoveExecution
257 bool updateState = false; in OnColorXYSetConfig() local262 updateState = true; in OnColorXYSetConfig()267 updateState = true; in OnColorXYSetConfig()270 if (updateState) in OnColorXYSetConfig()
99 'onUpdateState': UI.updateState,544 updateState: function(rfb, state, oldstate, msg) { method