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Searched refs:v_pos (Results 1 – 8 of 8) sorted by relevance

/external/webrtc/talk/media/base/
Dfakevideorenderer.h140 const uint8_t* v_pos = v_plane; in CheckFrameColorYuv() local
149 uint8_t v_value = *(v_pos + j); in CheckFrameColorYuv()
155 v_pos += v_pitch; in CheckFrameColorYuv()
Dvideoframe_unittest.h216 int y1_pos, y2_pos, u_pos, v_pos; in CreateYuv422Sample() local
217 if (!GetYuv422Packing(fourcc, &y1_pos, &y2_pos, &u_pos, &v_pos)) { in CreateYuv422Sample()
234 quad[v_pos] = ((y / 63) & 1) ? 192 : 64; in CreateYuv422Sample()
291 int y1_pos, y2_pos, u_pos, v_pos; in ConvertYuv422() local
292 if (!GetYuv422Packing(fourcc, &y1_pos, &y2_pos, &u_pos, &v_pos)) { in ConvertYuv422()
317 (quad1[v_pos] + quad2[v_pos] + 1) / 2; in ConvertYuv422()
393 int* v_pos) { in GetYuv422Packing() argument
395 *y1_pos = 0; *u_pos = 1; *y2_pos = 2; *v_pos = 3; in GetYuv422Packing()
397 *u_pos = 0; *y1_pos = 1; *v_pos = 2; *y2_pos = 3; in GetYuv422Packing()
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/classical/
Dmain.fragment.glsl89 varying vec3 v_pos;
177 vec3 lightDir = u_spotLights[i].position - v_pos;
207 vec3 lightDir = u_pointLights[i].position - v_pos;
Dpass2.fragment.glsl54 varying vec3 v_pos;
153 vec3 lightDir = u_lightPosition - v_pos;
Dpass2.vertex.glsl132 varying vec3 v_pos;
174 v_pos = pos.xyz;
Dmain.vertex.glsl167 varying vec3 v_pos;
204 v_pos = pos.xyz;
/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/g3d/shadows/system/realistic/
Dmain.fragment.glsl116 varying vec3 v_pos;
211 vec3 lightDir = u_spotLights[i].position - v_pos;
252 vec3 lightDir = u_pointLights[i].position - v_pos;
Dmain.vertex.glsl167 varying vec3 v_pos;
218 v_pos = pos.xyz;