/external/deqp/framework/opengl/ |
D | gluShaderUtil.cpp | 544 DataType getDataTypeFloatVec (int vecSize) in getDataTypeFloatVec() argument 546 return getDataTypeVector(TYPE_FLOAT, vecSize); in getDataTypeFloatVec() 549 DataType getDataTypeIntVec (int vecSize) in getDataTypeIntVec() argument 551 return getDataTypeVector(TYPE_INT, vecSize); in getDataTypeIntVec() 554 DataType getDataTypeUintVec (int vecSize) in getDataTypeUintVec() argument 556 return getDataTypeVector(TYPE_UINT, vecSize); in getDataTypeUintVec() 559 DataType getDataTypeBoolVec (int vecSize) in getDataTypeBoolVec() argument 561 return getDataTypeVector(TYPE_BOOL, vecSize); in getDataTypeBoolVec()
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D | gluShaderUtil.hpp | 201 DataType getDataTypeFloatVec (int vecSize); 202 DataType getDataTypeIntVec (int vecSize); 203 DataType getDataTypeUintVec (int vecSize); 204 DataType getDataTypeBoolVec (int vecSize);
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/external/eigen/Eigen/src/Core/ |
D | MapBase.h | 132 inline MapBase(PointerType dataPtr, Index vecSize) in MapBase() argument 134 m_rows(RowsAtCompileTime == Dynamic ? vecSize : Index(RowsAtCompileTime)), in MapBase() 135 m_cols(ColsAtCompileTime == Dynamic ? vecSize : Index(ColsAtCompileTime)) in MapBase() 138 eigen_assert(vecSize >= 0); in MapBase() 139 eigen_assert(dataPtr == 0 || SizeAtCompileTime == Dynamic || SizeAtCompileTime == vecSize); in MapBase() 229 inline MapBase(PointerType dataPtr, Index vecSize) : Base(dataPtr, vecSize) {} in MapBase() argument
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/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 119 const int vecSize = glu::getDataTypeScalarSize(output->varType.getBasicType()); in generateVertexShader() local 120 const glu::DataType intBaseType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in generateVertexShader() 157 const int vecSize = glu::getDataTypeScalarSize(output->varType.getBasicType()); in generateVertexShader() local 158 const glu::DataType intBaseType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in generateVertexShader() 198 const int vecSize = glu::getDataTypeScalarSize(output->varType.getBasicType()); in generateGeometryShader() local 199 const glu::DataType intBaseType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in generateGeometryShader() 237 const int vecSize = glu::getDataTypeScalarSize(output->varType.getBasicType()); in generateGeometryShader() local 238 const glu::DataType intBaseType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in generateGeometryShader() 313 const int vecSize = glu::getDataTypeScalarSize(output.varType.getBasicType()); in generateFragShaderOutputDecl() local 314 …const glu::DataType uintBasicType = vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UIN… in generateFragShaderOutputDecl() [all …]
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D | glsUniformBlockCase.cpp | 425 int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(basicType) in computeStd140BaseAlignment() local 428 return getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140BaseAlignment() 488 int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(basicType) in computeStd140Layout() local 492 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout() 538 int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(elemBasicType) in computeStd140Layout() local 542 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout() 630 int vecSize = scalarSize / numVecs; in generateValue() local 644 for (int compNdx = 0; compNdx < vecSize; compNdx++) in generateValue() 1841 int vecSize = numComps*compSize; in checkLayoutBounds() local 1851 maxOffset = de::max(maxOffset, vecSize); in checkLayoutBounds() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderDerivateTests.cpp | 1672 for (int vecSize = 1; vecSize <= 4; vecSize++) in init() local 1674 … const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init() 1686 for (int vecSize = 1; vecSize <= 4; vecSize++) in init() local 1690 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init() 1716 for (int vecSize = 1; vecSize <= 4; vecSize++) in init() local 1720 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init() 1750 for (int vecSize = 1; vecSize <= 4; vecSize++) in init() local 1754 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init() 1782 for (int vecSize = 1; vecSize <= 4; vecSize++) in init() local 1786 …const glu::DataType dataType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in init()
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D | es3fShaderCommonFunctionTests.cpp | 792 const int vecSize = glu::getDataTypeScalarSize(baseType); in IsnanCase() local 793 const glu::DataType boolType = vecSize > 1 ? glu::getDataTypeBoolVec(vecSize) : glu::TYPE_BOOL; in IsnanCase() 873 const int vecSize = glu::getDataTypeScalarSize(baseType); in IsinfCase() local 874 const glu::DataType boolType = vecSize > 1 ? glu::getDataTypeBoolVec(vecSize) : glu::TYPE_BOOL; in IsinfCase() 952 const int vecSize = glu::getDataTypeScalarSize(baseType); in FloatBitsToUintIntCase() local 953 …const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu:… in FloatBitsToUintIntCase() 954 : (vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT); in FloatBitsToUintIntCase() 1031 const int vecSize = glu::getDataTypeScalarSize(baseType); in BitsToFloatCase() local 1032 const glu::DataType floatType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in BitsToFloatCase() 1654 for (int vecSize = 1; vecSize <= 4; vecSize++) in addFunctionCases() local [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderCommonFunctionTests.cpp | 870 const int vecSize = glu::getDataTypeScalarSize(baseType); in IsnanCase() local 871 const glu::DataType boolType = vecSize > 1 ? glu::getDataTypeBoolVec(vecSize) : glu::TYPE_BOOL; in IsnanCase() 953 const int vecSize = glu::getDataTypeScalarSize(baseType); in IsinfCase() local 954 const glu::DataType boolType = vecSize > 1 ? glu::getDataTypeBoolVec(vecSize) : glu::TYPE_BOOL; in IsinfCase() 1035 const int vecSize = glu::getDataTypeScalarSize(baseType); in FloatBitsToUintIntCase() local 1036 …const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu:… in FloatBitsToUintIntCase() 1037 : (vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT); in FloatBitsToUintIntCase() 1114 const int vecSize = glu::getDataTypeScalarSize(baseType); in BitsToFloatCase() local 1115 const glu::DataType floatType = vecSize > 1 ? glu::getDataTypeFloatVec(vecSize) : glu::TYPE_FLOAT; in BitsToFloatCase() 1743 const int vecSize = glu::getDataTypeScalarSize(baseType); in FrexpCase() local [all …]
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D | es31fShaderIntegerFunctionTests.cpp | 918 const int vecSize = glu::getDataTypeScalarSize(baseType); in BitCountCase() local 919 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in BitCountCase() 978 const int vecSize = glu::getDataTypeScalarSize(baseType); in FindLSBCase() local 979 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in FindLSBCase() 1056 const int vecSize = glu::getDataTypeScalarSize(baseType); in FindMSBCase() local 1057 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in FindMSBCase() 1128 for (int vecSize = 1; vecSize <= 4; vecSize++) in addFunctionCases() local 1138 …group->addChild(new TestClass(parent->getContext(), glu::DataType(scalarType + vecSize - 1), glu::… in addFunctionCases()
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D | es31fSSBOLayoutCase.cpp | 382 const int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(basicType) in computeStd140BaseAlignment() local 384 …const int vecAlign = deAlign32(getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)), vec4Al… in computeStd140BaseAlignment() 423 const int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(basicType) in computeStd430BaseAlignment() local 425 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeStd430BaseAlignment() 633 const int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(elemBasicType) in computeReferenceLayout() local 637 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout() 741 const int vecSize = scalarSize / numVecs; in generateValue() local 760 for (int compNdx = 0; compNdx < vecSize; compNdx++) in generateValue() 2551 const int vecSize = numComps*compSize; in checkLayoutBounds() local 2561 maxOffset = de::max(maxOffset, vecSize); in checkLayoutBounds() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderCommonFunctionTests.cpp | 427 for (int vecSize = 1; vecSize <= 4; vecSize++) in addFunctionCases() local 434 …group->addChild(new TestClass(parent->getTestContext(), glu::DataType(scalarType + vecSize - 1), g… in addFunctionCases() 1094 const int vecSize = glu::getDataTypeScalarSize(baseType); in IsnanCase() local 1095 const glu::DataType boolType = vecSize > 1 ? glu::getDataTypeBoolVec(vecSize) : glu::TYPE_BOOL; in IsnanCase() 1193 const int vecSize = glu::getDataTypeScalarSize(baseType); in IsinfCase() local 1194 const glu::DataType boolType = vecSize > 1 ? glu::getDataTypeBoolVec(vecSize) : glu::TYPE_BOOL; in IsinfCase() 1267 const int vecSize = glu::getDataTypeScalarSize(baseType); in FloatBitsToUintIntCase() local 1268 …const glu::DataType intType = outIsSigned ? (vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu:… in FloatBitsToUintIntCase() 1269 : (vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UINT); in FloatBitsToUintIntCase() 1370 const int vecSize = glu::getDataTypeScalarSize(baseType); in BitsToFloatCase() local [all …]
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D | vktShaderExecutor.cpp | 153 const int vecSize = glu::getDataTypeScalarSize(output->varType.getBasicType()); in generateVertexShader() local 154 const glu::DataType intBaseType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in generateVertexShader() 191 const int vecSize = glu::getDataTypeScalarSize(output->varType.getBasicType()); in generateVertexShader() local 192 const glu::DataType intBaseType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in generateVertexShader() 224 const int vecSize = glu::getDataTypeScalarSize(output.varType.getBasicType()); in generateFragShaderOutputDecl() local 225 …const glu::DataType uintBasicType = vecSize > 1 ? glu::getDataTypeUintVec(vecSize) : glu::TYPE_UIN… in generateFragShaderOutputDecl() 233 const int vecSize = glu::getDataTypeScalarSize(output.varType.getBasicType()); in generateFragShaderOutputDecl() local 234 const glu::DataType intBasicType = vecSize > 1 ? glu::getDataTypeIntVec(vecSize) : glu::TYPE_INT; in generateFragShaderOutputDecl() 242 const int vecSize = glu::getDataTypeMatrixNumRows(output.varType.getBasicType()); in generateFragShaderOutputDecl() local 244 const glu::DataType uintBasicType = glu::getDataTypeUintVec(vecSize); in generateFragShaderOutputDecl() [all …]
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D | vktShaderIntegerFunctionTests.cpp | 295 for (int vecSize = 1; vecSize <= 4; vecSize++) in addFunctionCases() local 305 …group->addChild(new TestClass(parent->getTestContext(), glu::DataType(scalarType + vecSize - 1), g… in addFunctionCases() 1166 const int vecSize = glu::getDataTypeScalarSize(baseType); in BitCountCase() local 1167 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in BitCountCase() 1231 const int vecSize = glu::getDataTypeScalarSize(baseType); in FindLSBCase() local 1232 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in FindLSBCase() 1296 const int vecSize = glu::getDataTypeScalarSize(baseType); in findMSBCase() local 1297 const glu::DataType intType = vecSize == 1 ? glu::TYPE_INT : glu::getDataTypeIntVec(vecSize); in findMSBCase()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktShaderLibrary.cpp | 626 const int vecSize = getDataTypeScalarSize(vecType); in computeStd140Layout() local 627 const int alignment = ((isMatrix || vecSize == 3) ? 4 : vecSize)*int(sizeof(deUint32)); in computeStd140Layout() 631 layout.size += alignment*(numVecs-1) + vecSize*int(sizeof(deUint32)); in computeStd140Layout() 648 const int vecSize = getDataTypeScalarSize(vecType); in computeStd430Layout() local 649 const int alignment = (vecSize == 3 ? 4 : vecSize)*int(sizeof(deUint32)); in computeStd430Layout() 653 layout.size += alignment*(numVecs-1) + vecSize*int(sizeof(deUint32)); in computeStd430Layout() 1021 const int vecSize = isDataTypeMatrix(basicType) in getVertexAttributeDescriptions() local 1025 const vk::VkFormat vecFmt = getVecFormat(scalarType, vecSize); in getVertexAttributeDescriptions()
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/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
D | vktUniformBlockCase.cpp | 371 int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(basicType) in computeStd140BaseAlignment() local 374 return getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140BaseAlignment() 434 int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(basicType) in computeStd140Layout() local 438 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout() 484 int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(elemBasicType) in computeStd140Layout() local 488 int stride = getDataTypeArrayStride(glu::getDataTypeFloatVec(vecSize)); in computeStd140Layout() 577 int vecSize = scalarSize / numVecs; in generateValue() local 591 for (int compNdx = 0; compNdx < vecSize; compNdx++) in generateValue()
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/external/webrtc/webrtc/modules/audio_coding/codecs/isac/main/source/ |
D | entropy_coding.c | 685 int16_t vecSize; in WebRtcIsac_Poly2LarUB() local 688 vecSize = UB_LPC_ORDER; in WebRtcIsac_Poly2LarUB() 705 memcpy(&poly[1], ptrIO, sizeof(double) * vecSize); in WebRtcIsac_Poly2LarUB() 706 WebRtcIsac_Poly2Rc(poly, vecSize, rc); in WebRtcIsac_Poly2LarUB() 707 WebRtcIsac_Rc2Lar(rc, ptrIO, vecSize); in WebRtcIsac_Poly2LarUB() 708 ptrIO += vecSize; in WebRtcIsac_Poly2LarUB()
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/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutCase.cpp | 297 const int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(basicType) in computeStd140BaseAlignment() local 299 …const int vecAlign = deAlign32(getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)), vec4Al… in computeStd140BaseAlignment() 338 const int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(basicType) in computeStd430BaseAlignment() local 340 const int vecAlign = getDataTypeByteAlignment(glu::getDataTypeFloatVec(vecSize)); in computeStd430BaseAlignment() 548 const int vecSize = isRowMajor ? glu::getDataTypeMatrixNumColumns(elemBasicType) in computeReferenceLayout() local 552 const glu::DataType vecType = glu::getDataTypeFloatVec(vecSize); in computeReferenceLayout() 656 const int vecSize = scalarSize / numVecs; in generateValue() local 675 for (int compNdx = 0; compNdx < vecSize; compNdx++) in generateValue()
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/external/clang/lib/Sema/ |
D | SemaType.cpp | 2170 llvm::APSInt vecSize(32); in BuildExtVectorType() local 2171 if (!ArraySize->isIntegerConstantExpr(vecSize, Context)) { in BuildExtVectorType() 2180 unsigned vectorSize = static_cast<unsigned>(vecSize.getZExtValue()); in BuildExtVectorType() 5980 llvm::APSInt vecSize(32); in HandleVectorSizeAttr() local 5982 !sizeExpr->isIntegerConstantExpr(vecSize, S.Context)) { in HandleVectorSizeAttr() 5999 unsigned vectorSize = static_cast<unsigned>(vecSize.getZExtValue() * 8); in HandleVectorSizeAttr() 6156 unsigned vecSize = typeSize * numElts; in HandleNeonVectorTypeAttr() local 6157 if (vecSize != 64 && vecSize != 128) { in HandleNeonVectorTypeAttr()
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/external/ImageMagick/MagickCore/ |
D | accelerate-kernels-private.h | 674 …uint2 MWC_SeedImpl_Mod64(ulong A, ulong M, uint vecSize, uint vecOffset, ulong streamBase, ulong s… 683 ulong dist=streamBase + (get_global_id(0)*vecSize+vecOffset)*streamGap;
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