/external/jmonkeyengine/engine/src/bullet-native/ |
D | com_jme3_bullet_objects_PhysicsVehicle.cpp | 52 (JNIEnv *env, jobject object, jlong vehicleId, jint wheel, jboolean interpolated) { in Java_com_jme3_bullet_objects_PhysicsVehicle_updateWheelTransform() argument 53 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_PhysicsVehicle_updateWheelTransform() 114 (JNIEnv *env, jobject object, jlong vehicleId, jint right, jint up, jint forward) { in Java_com_jme3_bullet_objects_PhysicsVehicle_setCoordinateSystem() argument 115 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_PhysicsVehicle_setCoordinateSystem() 130 …(JNIEnv *env, jobject object, jlong vehicleId, jobject location, jobject direction, jobject axle, … in Java_com_jme3_bullet_objects_PhysicsVehicle_addWheel() argument 131 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_PhysicsVehicle_addWheel() 155 (JNIEnv *env, jobject object, jlong vehicleId) { in Java_com_jme3_bullet_objects_PhysicsVehicle_resetSuspension() argument 156 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_PhysicsVehicle_resetSuspension() 171 (JNIEnv *env, jobject object, jlong vehicleId, jint wheel, jfloat force) { in Java_com_jme3_bullet_objects_PhysicsVehicle_applyEngineForce() argument 172 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_PhysicsVehicle_applyEngineForce() [all …]
|
D | com_jme3_bullet_objects_VehicleWheel.cpp | 50 (JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jobject out) { in Java_com_jme3_bullet_objects_VehicleWheel_getWheelLocation() argument 51 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_VehicleWheel_getWheelLocation() 66 (JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jobject out) { in Java_com_jme3_bullet_objects_VehicleWheel_getWheelRotation() argument 67 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_VehicleWheel_getWheelRotation() 82 …(JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jfloat suspensionStiffness, jfloat… in Java_com_jme3_bullet_objects_VehicleWheel_applyInfo() argument 83 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_VehicleWheel_applyInfo() 103 (JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jobject out) { in Java_com_jme3_bullet_objects_VehicleWheel_getCollisionLocation() argument 104 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_VehicleWheel_getCollisionLocation() 119 (JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jobject out) { in Java_com_jme3_bullet_objects_VehicleWheel_getCollisionNormal() argument 120 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_VehicleWheel_getCollisionNormal() [all …]
|
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/ |
D | PhysicsVehicle.java | 68 protected long vehicleId = 0; field in PhysicsVehicle 89 if (vehicleId != 0) { in updateWheels() 91 updateWheelTransform(vehicleId, i, true); in updateWheels() 97 private native void updateWheelTransform(long vehicleId, int wheel, boolean interpolated); in updateWheelTransform() argument 130 …er(this.getClass().getName()).log(Level.INFO, "Clearing Vehicle {0}", Long.toHexString(vehicleId)); in createVehicle() 131 finalizeNative(rayCasterId, vehicleId); in createVehicle() 135 vehicleId = createRaycastVehicle(objectId, rayCasterId); in createVehicle() 136 …ger(this.getClass().getName()).log(Level.INFO, "Created Vehicle {0}", Long.toHexString(vehicleId)); in createVehicle() 137 setCoordinateSystem(vehicleId, 0, 1, 2); in createVehicle() 139 …wheel.setVehicleId(vehicleId, addWheel(vehicleId, wheel.getLocation(), wheel.getDirection(), wheel… in createVehicle() [all …]
|
D | VehicleWheel.java | 95 private native void getWheelLocation(long vehicleId, int wheelId, Vector3f location); in getWheelLocation() argument 97 private native void getWheelRotation(long vehicleId, int wheelId, Matrix3f location); in getWheelRotation() argument 125 public void setVehicleId(long vehicleId, int wheelIndex) { in setVehicleId() argument 126 this.wheelId = vehicleId; in setVehicleId()
|