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Searched refs:vehicleId (Results 1 – 4 of 4) sorted by relevance

/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_objects_PhysicsVehicle.cpp52 (JNIEnv *env, jobject object, jlong vehicleId, jint wheel, jboolean interpolated) { in Java_com_jme3_bullet_objects_PhysicsVehicle_updateWheelTransform() argument
53 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_PhysicsVehicle_updateWheelTransform()
114 (JNIEnv *env, jobject object, jlong vehicleId, jint right, jint up, jint forward) { in Java_com_jme3_bullet_objects_PhysicsVehicle_setCoordinateSystem() argument
115 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_PhysicsVehicle_setCoordinateSystem()
130 …(JNIEnv *env, jobject object, jlong vehicleId, jobject location, jobject direction, jobject axle, … in Java_com_jme3_bullet_objects_PhysicsVehicle_addWheel() argument
131 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_PhysicsVehicle_addWheel()
155 (JNIEnv *env, jobject object, jlong vehicleId) { in Java_com_jme3_bullet_objects_PhysicsVehicle_resetSuspension() argument
156 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_PhysicsVehicle_resetSuspension()
171 (JNIEnv *env, jobject object, jlong vehicleId, jint wheel, jfloat force) { in Java_com_jme3_bullet_objects_PhysicsVehicle_applyEngineForce() argument
172 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_PhysicsVehicle_applyEngineForce()
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Dcom_jme3_bullet_objects_VehicleWheel.cpp50 (JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jobject out) { in Java_com_jme3_bullet_objects_VehicleWheel_getWheelLocation() argument
51 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_VehicleWheel_getWheelLocation()
66 (JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jobject out) { in Java_com_jme3_bullet_objects_VehicleWheel_getWheelRotation() argument
67 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_VehicleWheel_getWheelRotation()
82 …(JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jfloat suspensionStiffness, jfloat… in Java_com_jme3_bullet_objects_VehicleWheel_applyInfo() argument
83 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_VehicleWheel_applyInfo()
103 (JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jobject out) { in Java_com_jme3_bullet_objects_VehicleWheel_getCollisionLocation() argument
104 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_VehicleWheel_getCollisionLocation()
119 (JNIEnv *env, jobject object, jlong vehicleId, jint wheelIndex, jobject out) { in Java_com_jme3_bullet_objects_VehicleWheel_getCollisionNormal() argument
120 btRaycastVehicle* vehicle = reinterpret_cast<btRaycastVehicle*>(vehicleId); in Java_com_jme3_bullet_objects_VehicleWheel_getCollisionNormal()
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
DPhysicsVehicle.java68 protected long vehicleId = 0; field in PhysicsVehicle
89 if (vehicleId != 0) { in updateWheels()
91 updateWheelTransform(vehicleId, i, true); in updateWheels()
97 private native void updateWheelTransform(long vehicleId, int wheel, boolean interpolated); in updateWheelTransform() argument
130 …er(this.getClass().getName()).log(Level.INFO, "Clearing Vehicle {0}", Long.toHexString(vehicleId)); in createVehicle()
131 finalizeNative(rayCasterId, vehicleId); in createVehicle()
135 vehicleId = createRaycastVehicle(objectId, rayCasterId); in createVehicle()
136 …ger(this.getClass().getName()).log(Level.INFO, "Created Vehicle {0}", Long.toHexString(vehicleId)); in createVehicle()
137 setCoordinateSystem(vehicleId, 0, 1, 2); in createVehicle()
139 …wheel.setVehicleId(vehicleId, addWheel(vehicleId, wheel.getLocation(), wheel.getDirection(), wheel… in createVehicle()
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DVehicleWheel.java95 private native void getWheelLocation(long vehicleId, int wheelId, Vector3f location); in getWheelLocation() argument
97 private native void getWheelRotation(long vehicleId, int wheelId, Matrix3f location); in getWheelRotation() argument
125 public void setVehicleId(long vehicleId, int wheelIndex) { in setVehicleId() argument
126 this.wheelId = vehicleId; in setVehicleId()