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Searched refs:vertAccessName (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderIndexingTests.cpp994 const char* vertAccessName = getIndexAccessTypeName((IndexAccessType)vertAccess); in init() local
996 …string name = string(getDataTypeName(varType)) + "_" + vertAccessName + "_write_" + fragAccessName… in init()
997 …string desc = string("Varying array with ") + vertAccessName + " write in vertex shader and " + fr… in init()
/external/deqp/modules/gles2/functional/
Des2fShaderIndexingTests.cpp1029 const char* vertAccessName = getIndexAccessTypeName((IndexAccessType)vertAccess); in init() local
1031 …string name = string(getDataTypeName(varType)) + "_" + vertAccessName + "_write_" + fragAccessName… in init()
1032 …string desc = string("Varying array with ") + vertAccessName + " write in vertex shader and " + fr… in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp1085 const char* vertAccessName = getIndexAccessTypeName((IndexAccessType)vertAccess); in init() local
1087 …string name = string(getDataTypeName(varType)) + "_" + vertAccessName + "_write_" + fragAccessName… in init()
1088 …string desc = string("Varying array with ") + vertAccessName + " write in vertex shader and " + fr… in init()