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Searched refs:vertex_src (Results 1 – 3 of 3) sorted by relevance

/external/autotest/client/deps/glbench/src/
Dutils.h40 GLuint InitShaderProgram(const char *vertex_src, const char *fragment_src);
42 const char* vertex_src,
46 const char* vertex_src,
Dutils.cc309 GLuint InitShaderProgram(const char *vertex_src, const char *fragment_src) { in InitShaderProgram() argument
310 return InitShaderProgramWithHeader(NULL, vertex_src, fragment_src); in InitShaderProgram()
314 const char* vertex_src, in InitShaderProgramWithHeader() argument
319 vertex_src, fragment_src); in InitShaderProgramWithHeader()
324 const char* vertex_src, in InitShaderProgramWithHeaders() argument
332 header_and_body[count] = vertex_src; in InitShaderProgramWithHeaders()
/external/autotest/client/deps/nvmap_compactor/src/
Dnvmap_carveout_compactor.c47 const char vertex_src [] = variable
540 vsObj = LoadShader(vertex_src, GL_VERTEX_SHADER); in InitGraphicsState()