Searched refs:vertex_src (Results 1 – 3 of 3) sorted by relevance
/external/autotest/client/deps/glbench/src/ |
D | utils.h | 40 GLuint InitShaderProgram(const char *vertex_src, const char *fragment_src); 42 const char* vertex_src, 46 const char* vertex_src,
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D | utils.cc | 309 GLuint InitShaderProgram(const char *vertex_src, const char *fragment_src) { in InitShaderProgram() argument 310 return InitShaderProgramWithHeader(NULL, vertex_src, fragment_src); in InitShaderProgram() 314 const char* vertex_src, in InitShaderProgramWithHeader() argument 319 vertex_src, fragment_src); in InitShaderProgramWithHeader() 324 const char* vertex_src, in InitShaderProgramWithHeaders() argument 332 header_and_body[count] = vertex_src; in InitShaderProgramWithHeaders()
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/external/autotest/client/deps/nvmap_compactor/src/ |
D | nvmap_carveout_compactor.c | 47 const char vertex_src [] = variable 540 vsObj = LoadShader(vertex_src, GL_VERTEX_SHADER); in InitGraphicsState()
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