Searched refs:vg_paint (Results 1 – 10 of 10) sorted by relevance
/external/mesa3d/src/gallium/state_trackers/vega/ |
D | paint.h | 35 struct vg_paint; 40 struct vg_paint *paint_create(struct vg_context *ctx); 41 void paint_destroy(struct vg_paint *paint); 43 void paint_set_color(struct vg_paint *paint, 45 void paint_get_color(struct vg_paint *paint, 48 void paint_set_coloriv(struct vg_paint *paint, 50 void paint_get_coloriv(struct vg_paint *paint, 53 void paint_set_colori(struct vg_paint *paint, 56 VGuint paint_colori(struct vg_paint *paint); 58 void paint_set_type(struct vg_paint *paint, VGPaintType type); [all …]
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D | paint.c | 41 struct vg_paint { struct 143 static INLINE struct pipe_resource *create_gradient_texture(struct vg_paint *p) in create_gradient_texture() 175 static INLINE struct pipe_sampler_view *create_gradient_sampler_view(struct vg_paint *p) in create_gradient_sampler_view() 195 struct vg_paint * paint_create(struct vg_context *ctx) in paint_create() 197 struct vg_paint *paint = CALLOC_STRUCT(vg_paint); in paint_create() 226 void paint_destroy(struct vg_paint *paint) in paint_destroy() 240 void paint_set_color(struct vg_paint *paint, in paint_set_color() 254 static INLINE void paint_color_buffer(struct vg_paint *paint, void *buffer) in paint_color_buffer() 264 static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint, in paint_linear_gradient_buffer() 300 static INLINE void paint_radial_gradient_buffer(struct vg_paint *paint, in paint_radial_gradient_buffer() [all …]
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D | api_params.c | 998 struct vg_paint *p = handle_to_paint(object); in vegaSetParameterf() 1043 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameteri() 1059 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameteri() 1064 struct vg_paint *p = handle_to_paint(object); in vegaSetParameteri() 1073 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameteri() 1136 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameterfv() 1148 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameterfv() 1166 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameterfv() 1183 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameterfv() 1252 struct vg_paint *paint = handle_to_paint(object); in vegaSetParameteriv() [all …]
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D | handle.h | 51 struct vg_paint; 102 paint_to_handle(struct vg_paint *paint) in paint_to_handle() 157 static INLINE struct vg_paint * 160 return (struct vg_paint *) handle_to_pointer(h); in handle_to_paint()
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D | shader.h | 33 struct vg_paint; 46 void shader_set_paint(struct shader *shader, struct vg_paint *paint); 47 struct vg_paint *shader_paint(struct shader *shader);
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D | vg_state.h | 102 struct vg_paint *stroke_paint; 103 struct vg_paint *fill_paint;
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D | api_paint.c | 103 struct vg_paint *p; in vegaSetColor() 126 struct vg_paint *p; in vegaGetColor()
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D | shader.c | 49 struct vg_paint *paint; 94 void shader_set_paint(struct shader *shader, struct vg_paint *paint) in shader_set_paint() 99 struct vg_paint * shader_paint(struct shader *shader) in shader_paint()
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D | polygon.h | 34 struct vg_paint;
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D | vg_context.h | 130 struct vg_paint *default_paint;
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