Searched refs:writes_depth (Results 1 – 6 of 6) sorted by relevance
41 bool writes_depth = false; in upload_wm_state() local64 writes_depth = true; in upload_wm_state()77 if (brw_color_buffer_write_enabled(brw) || writes_depth || in upload_wm_state()
84 return (fs->shader->code.writes_depth) ? TRUE : FALSE; in r300_fragment_shader_writes_depth()
566 if (shader->code.writes_depth) { in r300_translate_fragment_shader()
254 unsigned writes_depth:1; member
277 c->code->writes_depth = 1; in emit_alu()
277 c->code->writes_depth = 1; in emit_paired()