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Searched refs:DIRTY_BITMAP (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DSpriteController.cpp198 if ((update.state.dirty & DIRTY_BITMAP) && update.state.surfaceDrawn) { in doUpdateSprites()
416 dirty = DIRTY_BITMAP | DIRTY_HOTSPOT; in setIcon()
418 dirty = DIRTY_BITMAP; in setIcon()
422 dirty = DIRTY_BITMAP | DIRTY_HOTSPOT; in setIcon()
DSpriteController.h163 DIRTY_BITMAP = 1 << 0, enumerator