Searched refs:DIRTY_LAYER (Results 1 – 2 of 2) sorted by relevance
255 | DIRTY_POSITION | DIRTY_TRANSFORMATION_MATRIX | DIRTY_LAYER in doUpdateSprites()297 && (becomingVisible || (update.state.dirty & DIRTY_LAYER))) { in doUpdateSprites()454 invalidateLocked(DIRTY_LAYER); in setLayer()
167 DIRTY_LAYER = 1 << 4, enumerator