Searched refs:IAudioFlinger (Results 1 – 11 of 11) sorted by relevance
90 class BpAudioFlinger : public BpInterface<IAudioFlinger>94 : BpInterface<IAudioFlinger>(impl) in BpAudioFlinger()115 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in createTrack()195 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in openRecord()276 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in sampleRate()287 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in format()296 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in frameCount()305 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in latency()314 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in setMasterVolume()323 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in setMasterMute()[all …]
36 sp<IAudioFlinger> AudioSystem::gAudioFlinger;44 const sp<IAudioFlinger> AudioSystem::get_audio_flinger() in get_audio_flinger()46 sp<IAudioFlinger> af; in get_audio_flinger()68 gAudioFlinger = interface_cast<IAudioFlinger>(binder); in get_audio_flinger()83 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getAudioFlingerClient()111 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in muteMicrophone()118 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in isMicrophoneMuted()126 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setMasterVolume()134 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setMasterMute()142 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getMasterVolume()[all …]
110 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in set()415 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryNumberEffects()422 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryEffect()430 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getEffectDescriptor()
20 IAudioFlinger.cpp \
510 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in openRecord_l()
1221 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createTrack_l()
30 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in loadHwModule()47 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openOutput()59 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openDuplicateOutput()69 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeOutput()79 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in suspendOutput()90 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in restoreOutput()107 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openInput()118 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeInput()136 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invalidateStream()178 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in moveEffects()
56 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_load_hw_module()74 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in open_output()136 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_open_dup_output()146 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_close_output()156 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_suspend_output()167 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_restore_output()182 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in open_input()238 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_close_input()248 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_invalidate_stream()260 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_move_effects()
539 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()549 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()579 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
42 class IAudioFlinger : public IInterface253 class BnAudioFlinger : public BnInterface<IAudioFlinger>
38 class IAudioFlinger; variable103 static const sp<IAudioFlinger> get_audio_flinger();457 static sp<IAudioFlinger> gAudioFlinger;