Home
last modified time | relevance | path

Searched refs:IAudioFlinger (Results 1 – 11 of 11) sorted by relevance

/frameworks/av/media/libmedia/
DIAudioFlinger.cpp90 class BpAudioFlinger : public BpInterface<IAudioFlinger>
94 : BpInterface<IAudioFlinger>(impl) in BpAudioFlinger()
115 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in createTrack()
195 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in openRecord()
276 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in sampleRate()
287 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in format()
296 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in frameCount()
305 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in latency()
314 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in setMasterVolume()
323 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in setMasterMute()
[all …]
DAudioSystem.cpp36 sp<IAudioFlinger> AudioSystem::gAudioFlinger;
44 const sp<IAudioFlinger> AudioSystem::get_audio_flinger() in get_audio_flinger()
46 sp<IAudioFlinger> af; in get_audio_flinger()
68 gAudioFlinger = interface_cast<IAudioFlinger>(binder); in get_audio_flinger()
83 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getAudioFlingerClient()
111 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in muteMicrophone()
118 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in isMicrophoneMuted()
126 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setMasterVolume()
134 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setMasterMute()
142 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getMasterVolume()
[all …]
DAudioEffect.cpp110 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in set()
415 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryNumberEffects()
422 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryEffect()
430 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getEffectDescriptor()
DAndroid.mk20 IAudioFlinger.cpp \
DAudioRecord.cpp510 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in openRecord_l()
DAudioTrack.cpp1221 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createTrack_l()
/frameworks/av/services/audiopolicy/service/
DAudioPolicyClientImpl.cpp30 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in loadHwModule()
47 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openOutput()
59 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openDuplicateOutput()
69 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeOutput()
79 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in suspendOutput()
90 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in restoreOutput()
107 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openInput()
118 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeInput()
136 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invalidateStream()
178 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in moveEffects()
DAudioPolicyClientImplLegacy.cpp56 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_load_hw_module()
74 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in open_output()
136 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_open_dup_output()
146 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_close_output()
156 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_suspend_output()
167 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_restore_output()
182 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in open_input()
238 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_close_input()
248 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_invalidate_stream()
260 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in aps_move_effects()
DAudioPolicyService.cpp539 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
549 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
579 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in threadLoop()
/frameworks/av/include/media/
DIAudioFlinger.h42 class IAudioFlinger : public IInterface
253 class BnAudioFlinger : public BnInterface<IAudioFlinger>
DAudioSystem.h38 class IAudioFlinger; variable
103 static const sp<IAudioFlinger> get_audio_flinger();
457 static sp<IAudioFlinger> gAudioFlinger;