Searched refs:IDENTITY_MATRIX (Results 1 – 11 of 11) sorted by relevance
179 startMatrix = Matrix.IDENTITY_MATRIX; in createAnimator()182 endMatrix = Matrix.IDENTITY_MATRIX; in createAnimator()
269 startMatrix = Matrix.IDENTITY_MATRIX; in createTransformAnimator()273 endMatrix = Matrix.IDENTITY_MATRIX; in createTransformAnimator()
366 (matrix != null ? matrix : Matrix.IDENTITY_MATRIX).getValues(mMatrixValues); in setMatrix()431 Matrix.IDENTITY_MATRIX.getValues(mMatrixValues); in CursorAnchorInfo()
90 Matrix TRANSFORM_MATRIX = new Matrix(Matrix.IDENTITY_MATRIX); in testBuilder()194 assertEquals(Matrix.IDENTITY_MATRIX, uninitializedInfo.getMatrix()); in testBuilder()399 Matrix TRANSFORM_MATRIX = new Matrix(Matrix.IDENTITY_MATRIX); in testMatrixIsRequired()
130 transform = Matrix.IDENTITY_MATRIX; in setTransformAndClip()
38 public final static Matrix IDENTITY_MATRIX = new Matrix() { field in Matrix
1065 private static final Matrix IDENTITY_MATRIX = new Matrix(); field in VectorDrawableCompat.VPathRenderer1157 drawGroupTree(mRootGroup, IDENTITY_MATRIX, canvas, w, h, filter); in draw()
579 shader.setLocalMatrix(Matrix.IDENTITY_MATRIX); in updateShaderMatrix()
794 return new Matrix(Matrix.IDENTITY_MATRIX);
1074 drawGroupTree(mRootGroup, Matrix.IDENTITY_MATRIX, canvasPtr, w, h, filterPtr); in draw()
19144 m.set(Matrix.IDENTITY_MATRIX); in toGlobalMotionEvent()19165 m.set(Matrix.IDENTITY_MATRIX); in toLocalMotionEvent()