Searched refs:LAYER_RENDERER_LOGD (Results 1 – 2 of 2) sorted by relevance
/frameworks/base/libs/hwui/ |
D | LayerRenderer.cpp | 48 LAYER_RENDERER_LOGD("Rendering into layer, fbo = %d", mLayer->getFbo()); in prepareDirty() 88 LAYER_RENDERER_LOGD("Finished rendering into layer, fbo = %d", mLayer->getFbo()); in finish() 189 LAYER_RENDERER_LOGD("Requesting new render layer %dx%d", width, height); in createRenderLayer() 259 LAYER_RENDERER_LOGD("Resizing layer fbo = %d to %dx%d", layer->getFbo(), width, height); in resizeLayer() 274 LAYER_RENDERER_LOGD("Creating new texture layer"); in createTextureLayer() 312 LAYER_RENDERER_LOGD("Recycling layer, %dx%d fbo = %d", in destroyLayer() 316 LAYER_RENDERER_LOGD(" Destroyed!"); in destroyLayer() 319 LAYER_RENDERER_LOGD(" Cached!"); in destroyLayer()
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D | LayerRenderer.h | 38 #define LAYER_RENDERER_LOGD(...) ALOGD(__VA_ARGS__) macro 40 #define LAYER_RENDERER_LOGD(...) macro
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