Searched refs:RS_ERROR_FATAL_DEBUG (Results 1 – 4 of 4) sorted by relevance
222 RS_ERROR_FATAL_DEBUG = 0x0800, enumerator
763 if (mError >= RS_ERROR_FATAL_DEBUG) { in setError()
461 rsc->setError(RS_ERROR_FATAL_DEBUG, buf); in IS_CLEAR_SET_OBJ()467 rsc->setError(RS_ERROR_FATAL_DEBUG, buf); in IS_CLEAR_SET_OBJ()473 rsc->setError(RS_ERROR_FATAL_DEBUG, buf); in IS_CLEAR_SET_OBJ()480 rsc->setError(RS_ERROR_FATAL_DEBUG, buf); in IS_CLEAR_SET_OBJ()486 rsc->setError(RS_ERROR_FATAL_DEBUG, buf); in IS_CLEAR_SET_OBJ()
1264 static final int RS_ERROR_FATAL_DEBUG = 0x0800; field in RenderScript.MessageThread1315 (subID >= RS_ERROR_FATAL_DEBUG && in run()