/frameworks/base/graphics/java/android/graphics/ |
D | ComposeShader.java | 22 public class ComposeShader extends Shader { 39 private final Shader mShaderA; 41 private final Shader mShaderB; 51 public ComposeShader(Shader shaderA, Shader shaderB, Xfermode mode) { in ComposeShader() 67 public ComposeShader(Shader shaderA, Shader shaderB, PorterDuff.Mode mode) { in ComposeShader() 80 protected Shader copy() { in copy()
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D | Shader.java | 25 public class Shader { class 101 protected Shader copy() { in copy() 102 final Shader copy = new Shader(); in copy() 110 protected void copyLocalMatrix(Shader dest) { in copyLocalMatrix()
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D | BitmapShader.java | 25 public class BitmapShader extends Shader { 54 protected Shader copy() { in copy()
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D | SweepGradient.java | 19 public class SweepGradient extends Shader { 89 protected Shader copy() { in copy()
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D | RadialGradient.java | 22 public class RadialGradient extends Shader { 102 protected Shader copy() { in copy()
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D | LinearGradient.java | 19 public class LinearGradient extends Shader { 97 protected Shader copy() { in copy()
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
D | GradientStopsActivity.java | 25 import android.graphics.Shader; 48 colors, positions, Shader.TileMode.CLAMP); in onDraw() 58 colors, positions, Shader.TileMode.CLAMP); in onDraw() 68 colors, positions, Shader.TileMode.CLAMP); in onDraw() 77 colors, null, Shader.TileMode.CLAMP); in onDraw() 85 colors, null, Shader.TileMode.REPEAT); in onDraw() 93 colors, null, Shader.TileMode.MIRROR); in onDraw() 101 colors, null, Shader.TileMode.CLAMP); in onDraw() 109 colors, null, Shader.TileMode.CLAMP); in onDraw() 117 colors, null, Shader.TileMode.CLAMP); in onDraw()
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D | ShadersActivity.java | 29 import android.graphics.Shader; 68 mRepeatShader = new BitmapShader(mTexture, Shader.TileMode.REPEAT, in ShadersView() 69 Shader.TileMode.REPEAT); in ShadersView() 71 mTranslatedShader = new BitmapShader(mTexture, Shader.TileMode.REPEAT, in ShadersView() 72 Shader.TileMode.REPEAT); in ShadersView() 78 mScaledShader = new BitmapShader(mTexture, Shader.TileMode.MIRROR, in ShadersView() 79 Shader.TileMode.MIRROR); in ShadersView() 85 Color.RED, Color.GREEN, Shader.TileMode.CLAMP); in ShadersView() 93 Color.BLUE, Color.MAGENTA, Shader.TileMode.CLAMP); in ShadersView() 96 Color.YELLOW, Color.MAGENTA, Shader.TileMode.MIRROR); in ShadersView()
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D | MoreShadersActivity.java | 33 import android.graphics.Shader; 71 mScaledShader = new BitmapShader(texture, Shader.TileMode.MIRROR, in ShadersView() 72 Shader.TileMode.MIRROR); in ShadersView() 77 mScaled2Shader = new BitmapShader(texture, Shader.TileMode.MIRROR, in ShadersView() 78 Shader.TileMode.MIRROR); in ShadersView() 84 Color.RED, 0x7f00ff00, Shader.TileMode.CLAMP); in ShadersView() 90 Color.YELLOW, Color.MAGENTA, Shader.TileMode.MIRROR); in ShadersView()
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D | AdvancedBlendActivity.java | 31 import android.graphics.Shader; 69 mScaledShader = new BitmapShader(texture, Shader.TileMode.MIRROR, in ShadersView() 70 Shader.TileMode.MIRROR); in ShadersView() 75 mScaled2Shader = new BitmapShader(texture, Shader.TileMode.MIRROR, in ShadersView() 76 Shader.TileMode.MIRROR); in ShadersView() 82 Color.BLACK, Color.WHITE, Shader.TileMode.CLAMP); in ShadersView()
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D | GradientsActivity.java | 29 import android.graphics.Shader; 98 BitmapShader shader = new BitmapShader(texture, Shader.TileMode.REPEAT, in BitmapView() 99 Shader.TileMode.REPEAT); in BitmapView() 124 Shader.TileMode.CLAMP); in GradientView() 149 Shader.TileMode.MIRROR); in RadialGradientView() 205 mGradient = new LinearGradient(0, 0, 0, 1, 0xFF000000, 0, Shader.TileMode.CLAMP); in ShadersView() 207 new int[] { 0xFFFF0000, 0xFF00FF00, 0xFF0000FF }, null, Shader.TileMode.CLAMP); in ShadersView()
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D | BigGradientActivity.java | 24 import android.graphics.Shader; 45 0xff333333, Shader.TileMode.CLAMP)); in onDraw()
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D | Alpha8BitmapActivity.java | 29 import android.graphics.Shader; 57 Shader.TileMode.REPEAT, Shader.TileMode.REPEAT); in BitmapsView()
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D | AdvancedGradientsActivity.java | 25 import android.graphics.Shader; 52 Shader.TileMode.MIRROR); in GradientsView()
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D | FramebufferBlendActivity.java | 30 import android.graphics.Shader; 58 Color.BLACK, Color.WHITE, Shader.TileMode.CLAMP); in BlendView()
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/frameworks/base/tests/CanvasCompare/src/com/android/test/hwuicompare/ |
D | ResourceModifiers.java | 32 import android.graphics.Shader; 72 mRepeatShader = new BitmapShader(mBitmap, Shader.TileMode.REPEAT, in ResourceModifiers() 73 Shader.TileMode.REPEAT); in ResourceModifiers() 75 mTranslatedShader = new BitmapShader(mBitmap, Shader.TileMode.REPEAT, in ResourceModifiers() 76 Shader.TileMode.REPEAT); in ResourceModifiers() 82 mScaledShader = new BitmapShader(mBitmap, Shader.TileMode.MIRROR, in ResourceModifiers() 83 Shader.TileMode.MIRROR); in ResourceModifiers() 89 Color.RED, Color.GREEN, Shader.TileMode.CLAMP); in ResourceModifiers() 97 Color.BLUE, Color.RED, Shader.TileMode.CLAMP); in ResourceModifiers() 100 Color.YELLOW, Color.MAGENTA, Shader.TileMode.MIRROR); in ResourceModifiers() [all …]
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/frameworks/base/graphics/java/android/graphics/drawable/ |
D | BitmapDrawable.java | 39 import android.graphics.Shader; 374 public Shader.TileMode getTileModeX() { in getTileModeX() 385 public Shader.TileMode getTileModeY() { in getTileModeY() 401 public void setTileModeX(Shader.TileMode mode) { in setTileModeX() 417 public final void setTileModeY(Shader.TileMode mode) { in setTileModeY() 433 public void setTileModeXY(Shader.TileMode xmode, Shader.TileMode ymode) { in setTileModeXY() 471 final Shader shader = mBitmapState.mPaint.getShader(); in onBoundsChange() 487 final Shader.TileMode tmx = state.mTileModeX; in draw() 488 final Shader.TileMode tmy = state.mTileModeY; in draw() 493 tmx == null ? Shader.TileMode.CLAMP : tmx, in draw() [all …]
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/frameworks/base/packages/SystemUI/src/com/android/systemui/stackdivider/ |
D | MinimizedDockShadow.java | 25 import android.graphics.Shader; 67 new float[] { 0f, 0.35f, 0.6f, 1f }, Shader.TileMode.CLAMP)); in updatePaint() 72 new float[] { 0f, 0.35f, 0.6f, 1f }, Shader.TileMode.CLAMP)); in updatePaint() 77 new float[] { 0f, 0.35f, 0.6f, 1f }, Shader.TileMode.CLAMP)); in updatePaint()
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/frameworks/base/core/java/android/content/res/ |
D | GradientColor.java | 34 import android.graphics.Shader; 93 private Shader mShader = null; 163 private static Shader.TileMode parseTileMode(@GradientTileMode int tileMode) { in parseTileMode() 166 return Shader.TileMode.CLAMP; in parseTileMode() 168 return Shader.TileMode.REPEAT; in parseTileMode() 170 return Shader.TileMode.MIRROR; in parseTileMode() 172 return Shader.TileMode.CLAMP; in parseTileMode() 244 public Shader getShader() { in getShader()
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/frameworks/opt/chips/src/com/android/ex/chips/ |
D | CircularImageView.java | 11 import android.graphics.Shader; 98 BitmapShader shader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, in drawBitmapWithCircleOnCanvas() 99 Shader.TileMode.CLAMP); in drawBitmapWithCircleOnCanvas()
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/frameworks/ex/framesequence/src/android/support/rastermill/ |
D | FrameSequenceDrawable.java | 27 import android.graphics.Shader; 248 = new BitmapShader(mFrontBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); in FrameSequenceDrawable() 250 = new BitmapShader(mBackBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); in FrameSequenceDrawable()
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/frameworks/support/design/base/android/support/design/widget/ |
D | CircularBorderDrawable.java | 27 import android.graphics.Shader; 181 private Shader createGradientShader() { in createGradientShader() 209 Shader.TileMode.CLAMP); in createGradientShader()
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/frameworks/support/v7/appcompat/src/android/support/v7/widget/ |
D | AppCompatProgressBarHelper.java | 21 import android.graphics.Shader; 105 Shader.TileMode.REPEAT, Shader.TileMode.CLAMP); in tileify()
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/frameworks/support/core-utils/gingerbread/android/support/v4/graphics/drawable/ |
D | RoundedBitmapDrawable.java | 28 import android.graphics.Shader; 383 mBitmapShader = new BitmapShader(mBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); in RoundedBitmapDrawable()
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/ |
D | KeyguardUserSwitcherScrim.java | 27 import android.graphics.Shader; 109 Shader.TileMode.CLAMP)); in updatePaint()
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