Searched refs:USE_PROFILES_MUSIC (Results 1 – 5 of 5) sorted by relevance
48 #define USE_PROFILES_MUSIC 0x2 // == SL_PROFILES_MUSIC macro150 #if USE_PROFILES & USE_PROFILES_MUSIC156 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
256 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)471 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)497 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC)
330 #if !(USE_PROFILES & USE_PROFILES_MUSIC)
33 (USE_PROFILES_GAME | USE_PROFILES_MUSIC | USE_PROFILES_PHONE); in IEngineCapabilities_QuerySupportedProfiles()
730 #if USE_PROFILES & (USE_PROFILES_GAME | USE_PROFILES_MUSIC) in IEngine_CreateMetadataExtractor()1345 (USE_PROFILES_GAME | USE_PROFILES_MUSIC | USE_PROFILES_PHONE); in IXAEngine_QuerySupportedProfiles()