Searched refs:gNumEffects (Results 1 – 1 of 1) sorted by relevance
37 static uint32_t gNumEffects; // total number number of effects variable199 *pNumEffects = gNumEffects; in EffectQueryNumberEffects()213 index >= gNumEffects) { in EffectQueryEffect()870 gNumEffects = cnt; in updateNumEffects()