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Searched refs:glActiveTexture (Results 1 – 25 of 50) sorted by relevance

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/frameworks/base/libs/hwui/renderstate/
DTextureState.cpp42 glActiveTexture(kTextureUnits[0]); in TextureState()
92 glActiveTexture(kTextureUnits[textureUnit]); in activateTexture()
/frameworks/native/libs/gui/tests/
DMultiTextureConsumer_test.cpp96 glActiveTexture(GL_TEXTURE1); in TEST_F()
101 glActiveTexture(GL_TEXTURE0); in TEST_F()
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp280 glActiveTexture(GL_TEXTURE0); in doSingleTest()
282 glActiveTexture(GL_TEXTURE1); in doSingleTest()
284 glActiveTexture(GL_TEXTURE0); in doSingleTest()
/frameworks/native/cmds/flatland/
DRenderers.cpp120 glActiveTexture(GL_TEXTURE0); in drawGradient()
DComposers.cpp86 glActiveTexture(GL_TEXTURE0); in modBlit()
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
DImageFlipRenderThread.java56 import static android.opengl.GLES20.glActiveTexture;
209 glActiveTexture(GL_TEXTURE0); in loadTexture()
/frameworks/av/cmds/screenrecord/
DProgram.cpp269 glActiveTexture(GL_TEXTURE0); in beforeDraw()
/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/
DGenImage.java234 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in draw()
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java111 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLDepthTestActivity.java149 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
DGLTextureViewActivity.java256 glActiveTexture(GL_TEXTURE0); in loadTexture()
/frameworks/rs/driver/
DrsdShader.cpp480 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0 + ct); in setupTextures()
517 RSD_CALL_GL(glActiveTexture, GL_TEXTURE0); in setupTextures()
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES10.spec1 void glActiveTexture ( GLenum texture )
DGLES20.spec1 void glActiveTexture ( GLenum texture )
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp186 glActiveTexture(GL_TEXTURE0); in setupGraphics()
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java261 void glActiveTexture( in glActiveTexture() method
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
DGL2CameraEye.java204 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
/frameworks/native/opengl/tools/glgen/specs/jsr239/
Dglspec-1.01 void glActiveTexture ( GLenum texture )
/frameworks/native/opengl/libs/GLES_CM/
Dgl_api.in115 void API_ENTRY(glActiveTexture)(GLenum texture) {
116 CALL_GL_API(glActiveTexture, texture);
/frameworks/base/opengl/java/android/opengl/
DGLES10.java275 public static native void glActiveTexture( in glActiveTexture() method in GLES10
DGLES20.java338 public static native void glActiveTexture( in glActiveTexture() method in GLES20
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
DVideoDumpView.java395 GLES20.glActiveTexture(GLES20.GL_TEXTURE0); in onDrawFrame()
/frameworks/base/libs/hwui/debug/
Dnullgles.cpp165 void glActiveTexture(GLenum texture) {} in glActiveTexture() function
/frameworks/base/services/core/java/com/android/server/display/
DColorFade.java429 GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h473 GLAPI void APIENTRY glActiveTexture (GLenum texture);

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