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Searched refs:glShaderSource (Results 1 – 25 of 49) sorted by relevance

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/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglShaderSource.java3 public static native void glShaderSource( in glShaderSource() method
DglShaderSource.nativeReg1 {"glShaderSource", "(ILjava/lang/String;)V", (void *) android_glShaderSource },
DglShaderSource.cpp15 glShaderSource(shader, 1, strings, 0); in android_glShaderSource()
/frameworks/native/services/surfaceflinger/RenderEngine/
DProgram.cpp99 glShaderSource(shader, 1, &source, 0); in buildShader()
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
DImageFlipRenderThread.java77 import static android.opengl.GLES20.glShaderSource;
267 glShaderSource(shader, source); in buildShader()
/frameworks/native/opengl/tests/gl2_jni/jni/
Dgl_code.cpp40 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
/frameworks/native/opengl/tests/gldual/jni/
Dgl_code.cpp40 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
/frameworks/base/libs/hwui/
DProgram.cpp135 glShaderSource(shader, 1, &source, nullptr); in buildShader()
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
DGL2JavaView.java98 GLES20.glShaderSource(shader, source); in loadShader()
/frameworks/native/opengl/tools/glgen/specs/gles11/
Dchecks.spec97 // glShaderSource
DGLES20.spec100 void glShaderSource ( GLuint shader )
/frameworks/av/cmds/screenrecord/
DProgram.cpp145 glShaderSource(shader, 1, &src, NULL); in compileShader()
/frameworks/rs/java/tests/GenImages/src/com/android/rs/genimage/
DGenImage.java88 GLES20.glShaderSource(shader, shaderCode); in loadShader()
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
DTestLatencyView.java172 GLES20.glShaderSource(shader, source); in loadShader()
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp36 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java238 GLES20.glShaderSource(shader, source); in loadShader()
/frameworks/native/opengl/tests/gl2_basic/
Dgl2_basic.cpp79 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLDepthTestActivity.java267 GLES20.glShaderSource(shader, source); in loadShader()
DGLTextureViewActivity.java314 glShaderSource(shader, source); in buildShader()
/frameworks/native/libs/gui/tests/
DGLTest.cpp257 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
/frameworks/native/opengl/tests/gl2_copyTexImage/
Dgl2_copyTexImage.cpp79 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
/frameworks/native/opengl/tests/gl2_yuvtex/
Dgl2_yuvtex.cpp86 glShaderSource(shader, 1, &pSource, NULL); in loadShader()
/frameworks/native/cmds/flatland/
DGLHelper.cpp312 glShaderSource(shader, 1, &src, NULL); in compileShader()
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
DGL2CameraEye.java385 GLES20.glShaderSource(shader, source); in loadShader()
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
DVideoDumpView.java605 GLES20.glShaderSource(shader, source); in loadShader()

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