Searched refs:glVertexAttrib3f (Results 1 – 16 of 16) sorted by relevance
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES20.spec | 138 void glVertexAttrib3f ( GLuint indx, GLfloat x, GLfloat y, GLfloat z )
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/frameworks/base/libs/hwui/debug/ |
D | nullgles.cpp | 262 void glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) {} in glVertexAttrib3f() function
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D | unwrap_gles.h | 890 #undef glVertexAttrib3f
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D | wrap_gles.h | 890 #define glVertexAttrib3f wrap_glVertexAttrib3f macro
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 1828 public static native void glVertexAttrib3f( in glVertexAttrib3f() method in GLES20
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 409 void API_ENTRY(glVertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) { 410 CALL_GL_API(glVertexAttrib3f, index, x, y, z);
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 664 GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 664 GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
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D | gl31.h | 664 GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
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D | gl32.h | 664 GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
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/frameworks/native/opengl/libs/ |
D | entries.in | 871 GL_ENTRY(void, glVertexAttrib3f, GLuint index, GLfloat x, GLfloat y, GLfloat z)
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/frameworks/base/core/jni/ |
D | android_opengl_GLES20.cpp | 5890 glVertexAttrib3f( in android_glVertexAttrib3f__IFFF()
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19860 method public static void glVertexAttrib3f(int, float, float, float);
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/frameworks/base/api/ |
D | current.txt | 26470 method public static void glVertexAttrib3f(int, float, float, float);
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D | system-current.txt | 28959 method public static void glVertexAttrib3f(int, float, float, float);
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D | test-current.txt | 26544 method public static void glVertexAttrib3f(int, float, float, float);
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